Player Matchup

Fenrir
Fenrir
Bruhhyann
Fenrir
Level 98
God Stats
1W - 0L
1,616 SR
Queue Stats
19W - 18L
1,514 Elo+
Party 1
Ganesha
Ganesha
Devildriver_13
Ganesha
Level 129
God Stats
2W - 0L
1,519 SR
Queue Stats
47W - 36L
1,531 Elo+
Party 1
He Bo
He Bo
InlaidoakDk
He Bo
Level 128
God Stats
2W - 1L
1,719 SR
Queue Stats
213W - 214L
1,553 Elo+
Party 4
Merlin
Merlin
Pha280ntom
Merlin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
choksneri
Ne Zha
Level 76
God Stats
5W - 3L
1,498 SR
Queue Stats
42W - 43L
1,546 Elo+
Party 4
Team Averages
Level 110
1,570 SR
1,516 Elo+

VS

Team Averages
Level 123
1,470 SR
1,527 Elo+
Osiris
Osiris
 
Osiris
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
BondQueen007
Artio
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,776 Elo+
Party 2
Heimdallr
Heimdallr
GeorJedi
Heimdallr
Level 145
God Stats
1W - 2L
1,585 SR
Queue Stats
91W - 84L
1,501 Elo+
Party 3
Discordia
Discordia
Magikpsilocybyn
Discordia
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
108W - 115L
1,376 Elo+
Party 2
Neith
Neith
My Own Wrld999
Neith
Level 127
God Stats
4W - 6L
1,267 SR
Queue Stats
272W - 287L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bruhhyann
Fenrir
17
5 / 8 / 18
11,096
740
11,735
22,489
12,945
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

20
1 / 6 / 29
11,198
747
14,721
22,216
20,171
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 7 / 11
13,137
876
19,289
12,008
4,610
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Pha280ntom
Merlin
20
14 / 5 / 17
13,866
924
19,131
15,363
6,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
choksneri
Ne Zha
19
8 / 6 / 13
11,750
783
8,944
19,598
12,783
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
8 / 6 / 15
12,095
806
11,078
18,869
16,988
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 9 / 19
10,598
707
4,143
19,574
26,449
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
GeorJedi
Heimdallr
18
6 / 9 / 14
11,544
770
18,885
17,572
6,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
Magikpsilocybyn
Discordia
16
5 / 9 / 12
10,766
718
25,678
13,545
4,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 6 / 10
12,884
859
15,894
14,699
6,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
102
39
Kills
32
32
Deaths
39
88
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
8
6
15
2.58
L
2
9
19
1.28
W
Fenrir
Bruhhyann
Fenrir
5
8
18
1.75
W
1
6
29
2.58
L
Heimdallr
GeorJedi
Heimdallr
6
9
14
1.44
W
11
7
11
2.36
L
Discordia
Magikpsilocybyn
Discordia
5
9
12
1.22
L
11
6
10
2.67
W
Merlin
Pha280ntom
Merlin
14
5
17
4.5
W
Ne Zha
choksneri
Ne Zha
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,820
Damage
75,678
91,674
Taken
84,259
57,190
Mitigated
60,496
36,033
Healing
19,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
11,078
3,053
1,181
3,503
18,869
16,988
1,165
11,546
7,323
0
28,396
L
4,143
1,043
1,513
1,957
19,574
26,449
210
10,800
8,774
6,639
0
W
Fenrir
Bruhhyann
Fenrir
11,735
3,778
3,243
5,048
22,489
12,945
1,302
5,409
17,076
0
17,076
W
14,721
678
3,010
6,170
22,216
20,171
263
8,154
14,062
36,427
0
L
Heimdallr
GeorJedi
Heimdallr
18,885
7,119
1,011
2,671
17,572
6,328
1,549
10,284
7,288
0
35,885
W
19,289
550
1,158
2,005
12,008
4,610
1,616
4,947
7,061
31,252
0
L
Discordia
Magikpsilocybyn
Discordia
25,678
1,039
322
904
13,545
4,625
1,084
10,308
3,237
35,293
0
L
15,894
5,780
1,816
4,982
14,699
6,106
1,223
10,203
4,496
0
27,832
W
Merlin
Pha280ntom
Merlin
19,131
710
3,314
4,506
15,363
6,681
1,808
6,242
9,121
41,060
0
W
Ne Zha
choksneri
Ne Zha
8,944
1,653
1,733
5,846
19,598
12,783
204
5,069
14,529
0
22,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,047
Gold Earned
57,887
136
Minions Killed
129
0
Camps Cleared
0
1,407,945
Distance Traveled
1,139,282
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,095
806
26
2
0
246,826
0
L
Artio
10,598
707
5
0
0
227,632
1
W
Fenrir
11,096
740
28
2
0
348,923
0
W
Ganesha
11,198
747
0
0
0
263,168
2
L
Heimdallr
11,544
770
37
2
0
235,805
1
W
He Bo
13,137
876
28
2
0
249,633
0
L
Discordia
10,766
718
17
1
0
228,215
2
L
Neith
12,884
859
44
3
0
200,804
2
W
Merlin
13,866
924
51
3
0
237,924
0
W
Ne Zha
11,750
783
29
2
0
308,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role