Player Matchup

Geb
Geb
LeGaliZeiTx
Geb
Level 49
God Stats
1W - 2L
1,715 SR
Queue Stats
127W - 79L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
VIC41510
Kukulkan
Level 45
God Stats
34W - 19L
1,660 SR
Queue Stats
46W - 40L
1,544 Elo+
Solo
Ah Puch
Ah Puch
XxeXotixX-_-YT
Ah Puch
Level 41
God Stats
2W - 3L
1,697 SR
Queue Stats
110W - 114L
1,363 Elo+
Solo
Izanami
Izanami
qenri
Izanami
Level 68
God Stats
3W - 0L
1,440 SR
Queue Stats
49W - 35L
1,468 Elo+
Party 2
Guan Yu
Guan Yu
xXlRainbowDashXx
Guan Yu
Level 106
God Stats
15W - 7L
1,460 SR
Queue Stats
61W - 65L
1,366 Elo+
Solo
Team Averages
Level 62
1,594 SR
1,441 Elo+

VS

Team Averages
Level 88
1,540 SR
1,418 Elo+
Hera
Hera
HornyLightning
Hera
Level 125
God Stats
4W - 1L
1,736 SR
Queue Stats
23W - 23L
1,491 Elo+
Solo
Hel
Hel
Kazz Dengler
Hel
Level 88
God Stats
9W - 15L
1,551 SR
Queue Stats
596W - 594L
1,429 Elo+
Solo
Neith
Neith
ThEndIsNow
Neith
Level 41
God Stats
22W - 23L
1,498 SR
Queue Stats
43W - 56L
1,421 Elo+
Party 1
Artemis
Artemis
Thendisreal
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,387 Elo+
Party 1
Serqet
Serqet
mephistall
Serqet
Level 156
God Stats
45W - 63L
1,413 SR
Queue Stats
1,078W - 1,070L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 27
15,114
1,008
21,525
24,347
28,729
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
VIC41510
Kukulkan
20
14 / 5 / 17
16,021
1,068
42,534
21,068
9,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 2 / 20
14,143
943
20,615
12,621
4,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
qenri
Izanami
20
8 / 4 / 14
14,705
980
18,590
13,784
5,756
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 0 / 21
14,308
954
13,768
20,640
15,257
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 7
13,600
907
22,842
22,436
7,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
3 / 4 / 5
13,557
904
13,678
23,262
9,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
2 / 10 / 9
13,693
913
22,054
27,274
10,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Thendisreal
Artemis
19
1 / 11 / 9
12,784
852
18,714
34,332
12,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
mephistall
Serqet
19
4 / 3 / 4
14,026
935
7,045
16,731
7,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
47
37
Kills
13
13
Deaths
37
99
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
L
3
4
5
1.38
W
3
2
27
8.25
L
Neith
2
10
9
0.65
L
Artemis
Thendisreal
Artemis
1
11
9
0.5
W
Kukulkan
VIC41510
Kukulkan
14
5
17
4.5
W
6
2
20
8
L
Serqet
mephistall
Serqet
4
3
4
2
W
Izanami
qenri
Izanami
8
4
14
3.75
W
6
0
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,032
Damage
84,333
92,460
Taken
124,035
64,169
Mitigated
47,146
37,722
Healing
22,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,842
4,088
0
107
22,436
7,785
0
12,486
9,950
48,065
0
L
13,678
1,555
7,583
6,495
23,262
9,243
0
18,625
4,637
40,476
0
W
21,525
1,364
2,325
6,351
24,347
28,729
0
11,697
12,246
32,818
0
L
Neith
22,054
13,572
0
2,661
27,274
10,140
0
19,150
8,124
0
57,242
L
Artemis
Thendisreal
Artemis
18,714
9,475
0
3,525
34,332
12,703
0
25,683
8,649
0
33,590
W
Kukulkan
VIC41510
Kukulkan
42,534
3,155
1,934
4,306
21,068
9,537
0
8,131
12,097
72,482
0
W
20,615
691
502
2,678
12,621
4,890
0
5,296
7,169
37,155
0
L
Serqet
mephistall
Serqet
7,045
2,144
1,764
329
16,731
7,275
0
8,730
8,001
0
27,675
W
Izanami
qenri
Izanami
18,590
13,888
0
2,068
13,784
5,756
0
3,791
9,621
0
60,011
W
13,768
3,331
7,582
9,976
20,640
15,257
0
7,605
12,663
0
40,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,291
Gold Earned
67,660
287
Minions Killed
331
4
Camps Cleared
8
1,377,972
Distance Traveled
1,341,170
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,600
907
65
4
3
281,067
0
L
Hel
13,557
904
77
5
3
284,510
0
W
Geb
15,114
1,008
18
1
1
312,007
0
L
Neith
13,693
913
89
6
1
223,839
0
L
Artemis
12,784
852
27
2
0
234,747
1
W
Kukulkan
16,021
1,068
72
5
1
254,432
0
W
Ah Puch
14,143
943
31
2
1
285,660
0
L
Serqet
14,026
935
73
5
1
317,007
2
W
Izanami
14,705
980
107
7
1
204,755
0
W
Guan Yu
14,308
954
59
4
0
321,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role