Player Matchup

Merlin
Merlin
AntiAgate33
Merlin
Level 105
God Stats
30W - 25L
1,624 SR
Queue Stats
133W - 105L
1,425 Elo+
Solo
Fenrir
Fenrir
B1g Ol Pete
Fenrir
Level 128
God Stats
12W - 4L
1,863 SR
Queue Stats
125W - 102L
1,553 Elo+
Party 2
Tyr
Tyr
Diggy990
Tyr
Level 124
God Stats
10W - 12L
1,862 SR
Queue Stats
183W - 179L
1,535 Elo+
Party 2
Camazotz
Camazotz
Gnrfan89
Camazotz
Level 121
God Stats
1W - 5L
1,728 SR
Queue Stats
167W - 165L
1,545 Elo+
Party 2
Heimdallr
Heimdallr
Shhanon
Heimdallr
Level 117
God Stats
0W - 2L
1,291 SR
Queue Stats
149W - 134L
1,536 Elo+
Party 2
Team Averages
Level 119
1,673 SR
1,519 Elo+

VS

Team Averages
Level 101
1,565 SR
1,532 Elo+
Ymir
Ymir
Iconoclasm89
Ymir
Level 127
God Stats
9W - 8L
1,750 SR
Queue Stats
291W - 264L
1,540 Elo+
Solo
Anhur
Anhur
Pleevos
Anhur
Level 111
God Stats
17W - 17L
1,500 SR
Queue Stats
279W - 214L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
PumptyDumpty42
Jormungandr
Level 44
God Stats
19W - 8L
1,467 SR
Queue Stats
39W - 26L
1,471 Elo+
Party 1
Sol
Sol
benyilol
Sol
Level 159
God Stats
1W - 1L
1,608 SR
Queue Stats
42W - 38L
1,710 Elo+
Solo
Serqet
Serqet
kingyocs
Serqet
Level 65
God Stats
5W - 3L
1,500 SR
Queue Stats
92W - 84L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 8 / 11
16,190
522
29,265
18,619
7,296
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
20
8 / 9 / 6
15,977
515
17,599
29,644
17,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 8 / 9
14,442
466
8,041
25,751
35,754
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Camazotz
Gnrfan89
Camazotz
20
4 / 9 / 4
14,613
471
18,020
34,659
34,027
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Shhanon
Heimdallr
20
5 / 8 / 10
16,606
536
25,490
22,286
9,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 22
16,728
540
10,225
26,092
27,450
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
Pleevos
Anhur
20
15 / 5 / 10
17,616
568
28,934
24,897
10,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
PumptyDumpty42
Jormungandr
20
3 / 3 / 17
17,298
558
17,849
22,179
33,745
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 9 / 14
16,695
539
34,227
33,454
10,572
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
kingyocs
Serqet
20
6 / 5 / 11
16,195
522
15,948
22,911
10,234
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
115
25
Kills
41
42
Deaths
26
40
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
8
11
1.06
L
Fenrir
8
9
6
1.22
L
5
8
9
1.19
L
Camazotz
Gnrfan89
Camazotz
4
9
4
0.67
W
8
4
22
4.75
W
Anhur
Pleevos
Anhur
15
5
10
4
W
Jormungandr
PumptyDumpty42
Jormungandr
3
3
17
3.83
L
Heimdallr
Shhanon
Heimdallr
5
8
10
1.25
W
9
9
14
1.78
W
Serqet
kingyocs
Serqet
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,415
Damage
107,183
130,959
Taken
129,533
103,979
Mitigated
92,645
39,607
Healing
36,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
29,265
427
0
2,630
18,619
7,296
168
7,764
9,857
114,784
0
L
Fenrir
17,599
6,050
0
8,061
29,644
17,177
0
12,110
16,446
0
108,138
L
8,041
921
1,865
6,218
25,751
35,754
625
14,369
11,016
273
37,102
L
Camazotz
Gnrfan89
Camazotz
18,020
6,050
0
15,147
34,659
34,027
2,175
13,537
20,276
0
101,682
W
10,225
1,410
1,880
2,227
26,092
27,450
517
8,775
17,304
54,558
0
W
Anhur
Pleevos
Anhur
28,934
16,729
0
9,608
24,897
10,644
4,731
6,820
18,076
0
123,933
W
Jormungandr
PumptyDumpty42
Jormungandr
17,849
4,994
0
2,469
22,179
33,745
1,662
5,063
17,116
127,240
0
L
Heimdallr
Shhanon
Heimdallr
25,490
12,746
0
5,686
22,286
9,725
2,154
14,521
7,765
0
139,539
W
34,227
13,323
0
15,395
33,454
10,572
5,094
4,991
28,463
132,639
0
W
Serqet
kingyocs
Serqet
15,948
4,037
0
5,112
22,911
10,234
430
4,937
17,974
0
117,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,828
Gold Earned
84,532
723
Minions Killed
765
0
Camps Cleared
0
2,662,652
Distance Traveled
2,864,033
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,190
522
210
7
0
526,109
10
L
Fenrir
15,977
515
117
4
0
580,241
1
L
Tyr
14,442
466
60
2
0
537,141
1
L
Camazotz
14,613
471
141
5
0
467,778
8
W
Ymir
16,728
540
97
3
0
564,685
2
W
Anhur
17,616
568
161
5
0
534,085
4
W
Jormungandr
17,298
558
208
7
0
577,095
8
L
Heimdallr
16,606
536
195
6
0
551,383
6
W
Sol
16,695
539
155
5
0
546,122
3
W
Serqet
16,195
522
144
5
0
642,046
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role