Player Matchup

Izanami
Izanami
Adarr01
Izanami
Level 28
God Stats
11W - 7L
1,816 SR
Queue Stats
70W - 79L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
Neez_11
Baron Samedi
Level 13
God Stats
19W - 12L
1,757 SR
Queue Stats
133W - 127L
1,227 Elo+
Party 2
Artio
Artio
SenpaiSimp
Artio
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 70L
1,383 Elo+
Party 2
Team Averages
Level 34
1,691 SR
1,321 Elo+

VS

Team Averages
Level 13
1,412 SR
1,143 Elo+
Bakasura
Bakasura
Kusalaxd
Bakasura
Level 4
God Stats
0W - 4L
1,237 SR
Queue Stats
8W - 24L
1,084 Elo+
Party 1
Hercules
Hercules
PezzaGuy
Hercules
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 24L
1,066 Elo+
Party 1
Ra
Ra
ben beat down
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 115L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adarr01
Izanami
15
13 / 2 / 6
13,400
744
23,747
10,563
3,512
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Neez_11
Baron Samedi
12
2 / 5 / 11
11,217
623
8,224
9,634
4,094
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
14
6 / 0 / 12
13,231
735
10,926
16,792
17,264
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kusalaxd
Bakasura
12
5 / 6 / 0
11,899
661
9,674
15,018
4,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
PezzaGuy
Hercules
11
1 / 11 / 5
10,317
573
4,464
25,725
4,132
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
0 / 4 / 7
10,583
588
10,838
10,454
2,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
21
Kills
6
7
Deaths
21
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Adarr01
Izanami
13
2
6
8
L
Bakasura
Kusalaxd
Bakasura
5
6
0
0.83
W
Baron Samedi
Neez_11
Baron Samedi
2
5
11
1.5
L
Hercules
PezzaGuy
Hercules
1
11
5
0.32
W
Artio
6
0
12
12
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,897
Damage
24,976
36,989
Taken
51,197
24,870
Mitigated
11,050
8,853
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Adarr01
Izanami
23,747
15,306
0
748
10,563
3,512
2,681
3,327
6,641
0
71,157
L
Bakasura
Kusalaxd
Bakasura
9,674
6,418
0
1,281
15,018
4,198
165
6,611
8,407
0
30,496
W
Baron Samedi
Neez_11
Baron Samedi
8,224
1,335
1,175
729
9,634
4,094
176
4,183
4,854
35,674
0
L
Hercules
PezzaGuy
Hercules
4,464
1,811
0
1,064
25,725
4,132
0
7,752
17,973
0
18,292
W
Artio
10,926
1,392
627
5,574
16,792
17,264
298
3,436
12,515
42,074
0
L
10,838
547
1,472
2,002
10,454
2,720
116
4,867
5,587
56,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,848
Gold Earned
32,799
212
Minions Killed
173
0
Camps Cleared
0
834,066
Distance Traveled
908,735
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,400
744
90
5
0
264,631
5
L
Bakasura
11,899
661
62
3
0
368,481
0
W
Baron Samedi
11,217
623
59
3
0
251,238
3
L
Hercules
10,317
573
28
2
0
227,010
0
W
Artio
13,231
735
63
4
0
318,197
4
L
Ra
10,583
588
83
5
0
313,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role