Player Matchup

Kukulkan
Kukulkan
Ccaballin23
Kukulkan
Level 64
God Stats
42W - 31L
1,362 SR
Queue Stats
105W - 83L
1,527 Elo+
Party 2
Kali
Kali
CivicAura17
Kali
Level 83
God Stats
2W - 1L
1,963 SR
Queue Stats
222W - 193L
1,557 Elo+
Party 2
Jormungandr
Jormungandr
EliteSasquatch35
Jormungandr
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 19L
1,482 Elo+
Party 2
Team Averages
Level 57
1,608 SR
1,522 Elo+

VS

Team Averages
Level 44
1,611 SR
1,557 Elo+
Janus
Janus
Swifttty_
Janus
Level 63
God Stats
2W - 2L
1,524 SR
Queue Stats
14W - 9L
1,525 Elo+
Party 1
Vamana
Vamana
TRENFG
Vamana
Level 56
God Stats
2W - 1L
1,792 SR
Queue Stats
13W - 10L
1,525 Elo+
Party 1
Neith
Neith
drizzycapalot
Neith
Level 14
God Stats
6W - 5L
1,517 SR
Queue Stats
7W - 6L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ccaballin23
Kukulkan
16
5 / 4 / 12
14,558
662
19,383
13,434
5,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
15 / 4 / 3
16,791
763
16,264
19,403
8,212
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
EliteSasquatch35
Jormungandr
13
2 / 0 / 8
12,403
564
5,448
9,279
10,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Swifttty_
Janus
13
2 / 8 / 4
12,636
574
9,844
13,930
2,764
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
TRENFG
Vamana
14
2 / 4 / 5
12,859
585
12,441
22,863
15,494
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 10 / 3
14,043
638
9,861
13,591
4,206
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
22
Kills
8
8
Deaths
22
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ccaballin23
Kukulkan
5
4
12
2.75
W
15
4
3
4.13
W
Jormungandr
EliteSasquatch35
Jormungandr
2
0
8
6
L
Janus
Swifttty_
Janus
2
8
4
0.5
L
Vamana
TRENFG
Vamana
2
4
5
1.13
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,095
Damage
32,146
42,116
Taken
50,384
24,656
Mitigated
22,464
16,222
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ccaballin23
Kukulkan
19,383
328
0
4,957
13,434
5,506
554
3,413
10,021
74,074
0
W
16,264
7,324
0
9,457
19,403
8,212
575
3,005
16,398
33
73,054
W
Jormungandr
EliteSasquatch35
Jormungandr
5,448
1,717
597
1,211
9,279
10,938
247
3,554
5,725
29,705
305
L
Janus
Swifttty_
Janus
9,844
541
0
1,499
13,930
2,764
744
4,771
9,159
61,119
0
L
Vamana
TRENFG
Vamana
12,441
5,935
0
6,646
22,863
15,494
485
12,577
10,286
0
44,777
L
9,861
5,353
0
1,125
13,591
4,206
238
7,384
6,207
0
38,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,752
Gold Earned
39,538
254
Minions Killed
236
0
Camps Cleared
0
1,158,738
Distance Traveled
1,091,377
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,558
662
130
6
0
377,032
1
W
Kali
16,791
763
85
4
0
420,910
4
W
Jormungandr
12,403
564
39
2
0
360,796
1
L
Janus
12,636
574
118
5
0
351,269
7
L
Vamana
12,859
585
47
2
0
460,141
6
L
Neith
14,043
638
71
3
0
279,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role