Player Matchup

Thoth
Thoth
Der_Biroo07
Thoth
Level 16
God Stats
1W - 2L
1,732 SR
Queue Stats
16W - 41L
1,089 Elo+
Party 1
Hercules
Hercules
Michele70327Bong
Hercules
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 26L
945 Elo+
Party 1
Rama
Rama
Supremo_0711
Rama
Level 25
God Stats
22W - 50L
1,294 SR
Queue Stats
31W - 78L
1,098 Elo+
Party 1
Cupid
Cupid
songohan031
Cupid
Level 25
God Stats
4W - 9L
1,445 SR
Queue Stats
32W - 82L
1,095 Elo+
Party 1
Loki
Loki
xPeschmerga
Loki
Level 17
God Stats
2W - 4L
1,440 SR
Queue Stats
23W - 44L
1,119 Elo+
Party 1
Team Averages
Level 18
1,482 SR
1,069 Elo+

VS

Team Averages
Level 23
1,431 SR
1,190 Elo+
Ra
Ra
NesT NuggeT
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Ravana
Ravana
NotoriousMando4
Ravana
Level 27
God Stats
11W - 5L
1,394 SR
Queue Stats
421W - 445L
1,149 Elo+
Solo
Ganesha
Ganesha
beeshwee
Ganesha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,194 Elo+
Solo
Kali
Kali
josefranciscoalv
Kali
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 32L
1,197 Elo+
Solo
Pele
Pele
nexogolem 04
Pele
Level 17
God Stats
2W - 4L
1,260 SR
Queue Stats
10W - 20L
909 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
9,891
471
7,360
9,328
2,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
2 / 6 / 4
9,147
436
7,516
19,524
9,726
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 1
9,617
458
8,452
11,466
3,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
8 / 7 / 0
8,852
422
11,657
15,448
5,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

12
0 / 7 / 3
7,981
380
2,038
13,861
3,611
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
9,173
437
8,256
13,270
4,578
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 2 / 4
11,589
552
12,762
11,890
11,769
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
beeshwee
Ganesha
12
0 / 1 / 10
9,260
441
5,474
11,120
8,405
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
9 / 2 / 5
11,237
535
11,547
10,682
3,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
9 / 5 / 9
11,106
529
13,421
15,355
5,071
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
13
Kills
28
28
Deaths
15
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
L
2
6
4
0.67
W
1
5
8
1
W
9
2
4
5.5
L
1
4
1
0.38
W
Ganesha
beeshwee
Ganesha
0
1
10
5
W
9
2
5
5.75
W
9
5
9
2.7
L
8
7
0
1.14
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,023
Damage
51,460
69,627
Taken
62,317
24,421
Mitigated
33,464
8,419
Healing
22,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,360
1,089
0
0
9,328
2,460
222
4,082
5,246
34,621
0
L
7,516
2,956
0
2,058
19,524
9,726
231
3,496
16,028
0
30,594
W
8,256
1,006
494
4,287
13,270
4,578
1,741
3,677
9,593
44,938
0
W
12,762
4,357
0
5,717
11,890
11,769
3,414
169
11,721
0
68,211
L
8,452
7,286
0
1,882
11,466
3,595
2,216
385
11,081
0
64,124
W
Ganesha
beeshwee
Ganesha
5,474
363
1,160
1,005
11,120
8,405
1,536
1,297
9,823
29,526
0
W
11,547
5,887
0
5,113
10,682
3,641
698
896
9,786
0
35,089
W
13,421
4,095
0
4,579
15,355
5,071
2,601
1,321
14,034
0
54,221
L
11,657
6,877
126
1,988
15,448
5,029
1,135
4,053
11,395
0
33,785
L
2,038
1,386
0
2,365
13,861
3,611
0
1,714
12,147
0
27,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,488
Gold Earned
52,365
310
Minions Killed
347
0
Camps Cleared
0
1,600,279
Distance Traveled
1,733,215
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,891
471
45
2
0
309,362
0
L
Hercules
9,147
436
38
2
0
391,757
0
W
Ra
9,173
437
81
4
0
288,885
0
W
Ravana
11,589
552
111
5
0
338,009
3
L
Rama
9,617
458
117
6
0
275,082
0
W
Ganesha
9,260
441
9
0
0
300,069
0
W
Kali
11,237
535
68
3
0
402,276
0
W
Pele
11,106
529
78
4
0
403,976
3
L
Cupid
8,852
422
57
3
0
309,722
0
L
Loki
7,981
380
53
3
0
314,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role