Player Matchup

Janus
Janus
 
Janus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 69
God Stats
6W - 9L
1,500 SR
Queue Stats
192W - 200L
1,363 Elo+
Party 2
Pele
Pele
Akiba_94
Pele
Level 29
God Stats
0W - 2L
1,327 SR
Queue Stats
240W - 278L
1,370 Elo+
Party 2
Team Averages
Level 61
1,442 SR
1,411 Elo+

VS

Team Averages
Level 67
1,480 SR
1,281 Elo+
Bacchus
Bacchus
GoT GandalF
Bacchus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,286 Elo+
Party 1
Fenrir
Fenrir
Rising Origins
Fenrir
Level 26
God Stats
3W - 2L
1,378 SR
Queue Stats
96W - 129L
1,351 Elo+
Party 1
Scylla
Scylla
dexterbm
Scylla
Level 108
God Stats
7W - 8L
1,562 SR
Queue Stats
9W - 27L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 8 / 4
7,067
642
3,649
9,537
4,462
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
 
Sobek
9
3 / 6 / 2
7,225
657
2,733
10,613
10,019
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
9
2 / 7 / 3
7,614
692
4,898
10,717
3,326
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoT GandalF
Bacchus
11
6 / 2 / 13
9,179
834
7,933
8,416
6,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
7 / 3 / 7
9,105
828
4,073
8,894
2,941
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
dexterbm
Scylla
12
8 / 1 / 9
9,460
860
13,776
4,498
1,463
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
5
Kills
21
21
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
8
4
0.25
L
Sobek
 
Sobek
3
6
2
0.67
L
Pele
2
7
3
0.5
W
Bacchus
GoT GandalF
Bacchus
6
2
13
6.25
W
7
3
7
3.5
W
Scylla
dexterbm
Scylla
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,280
Damage
25,782
30,867
Taken
21,808
17,807
Mitigated
10,569
4,539
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,649
583
526
784
9,537
4,462
0
6,317
3,220
18,012
0
L
Sobek
 
Sobek
2,733
310
318
1,499
10,613
10,019
0
7,458
3,155
6,057
0
L
Pele
4,898
1,320
86
1,326
10,717
3,326
0
7,958
2,759
0
29,065
W
Bacchus
GoT GandalF
Bacchus
7,933
811
0
2,649
8,416
6,165
245
2,243
6,173
17,445
0
W
4,073
1,333
0
2,675
8,894
2,941
384
2,877
6,017
0
23,070
W
Scylla
dexterbm
Scylla
13,776
840
585
758
4,498
1,463
465
1,613
2,885
35,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,906
Gold Earned
27,744
86
Minions Killed
109
0
Camps Cleared
0
540,346
Distance Traveled
626,490
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,067
642
37
3
0
157,824
0
L
Sobek
7,225
657
6
1
0
187,234
1
L
Pele
7,614
692
43
4
0
195,288
3
W
Bacchus
9,179
834
22
2
0
212,631
0
W
Fenrir
9,105
828
30
3
0
212,957
1
W
Scylla
9,460
860
57
5
0
200,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role