Player Matchup

Xing Tian
Xing Tian
BrawndoTV
Xing Tian
Level 22
God Stats
2W - 1L
1,784 SR
Queue Stats
52W - 66L
1,482 Elo+
Party 2
Ratatoskr
Ratatoskr
Dylancg106
Ratatoskr
Level 4
God Stats
1W - 3L
1,426 SR
Queue Stats
1W - 4L
1,391 Elo+
Party 2
Achilles
Achilles
RichardMidnight
Achilles
Level 108
God Stats
4W - 5L
1,544 SR
Queue Stats
30W - 38L
1,563 Elo+
Party 2
Awilix
Awilix
justcallmeAhao
Awilix
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 63L
1,500 Elo+
Solo
Janus
Janus
shaeburry
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,569 Elo+
Solo
Team Averages
Level 32
1,551 SR
1,501 Elo+

VS

Team Averages
Level 15
1,487 SR
1,461 Elo+
Hel
Hel
CronicImpulse
Hel
Level 29
God Stats
4W - 2L
1,554 SR
Queue Stats
17W - 17L
1,403 Elo+
Party 3
Horus
Horus
OiTzStarLord
Horus
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 15L
1,413 Elo+
Party 1
Ganesha
Ganesha
TuneStone
Ganesha
Level 16
God Stats
6W - 6L
1,380 SR
Queue Stats
27W - 20L
1,487 Elo+
Party 3
Chiron
Chiron
Ulithar
Chiron
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 16L
1,502 Elo+
Party 1
Jing Wei
Jing Wei
jotanlel
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BrawndoTV
Xing Tian
20
2 / 5 / 8
15,713
827
15,454
40,249
52,592
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Dylancg106
Ratatoskr
20
3 / 14 / 6
15,301
805
13,587
37,745
21,313
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
20
2 / 0 / 4
15,568
819
14,408
26,231
43,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 6 / 6
16,986
894
21,459
22,850
10,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
shaeburry
Janus
20
3 / 6 / 8
16,616
875
40,486
26,209
7,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 17
18,135
954
28,858
14,040
9,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 0 / 22
17,379
915
16,662
30,327
38,924
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
TuneStone
Ganesha
20
0 / 2 / 29
16,640
876
22,617
22,630
36,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
Ulithar
Chiron
20
14 / 7 / 14
19,290
1,015
70,841
33,749
17,135
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
jotanlel
Jing Wei
19
0 / 6 / 6
13,684
720
2,734
8,692
2,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
119
17
Kills
31
31
Deaths
17
32
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BrawndoTV
Xing Tian
2
5
8
1.2
W
11
2
17
9.75
L
Ratatoskr
Dylancg106
Ratatoskr
3
14
6
0.43
W
6
0
22
17
L
Achilles
2
0
4
4
W
Ganesha
TuneStone
Ganesha
0
2
29
7.25
W
Chiron
Ulithar
Chiron
14
7
14
3
W
Jing Wei
jotanlel
Jing Wei
0
6
6
0.5
L
7
6
6
1.67
L
Janus
shaeburry
Janus
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,394
Damage
141,712
153,284
Taken
109,438
136,382
Mitigated
104,562
19,844
Healing
39,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BrawndoTV
Xing Tian
15,454
959
0
1,286
40,249
52,592
0
16,548
23,701
23,016
3,580
W
28,858
9,028
3,017
2,469
14,040
9,105
0
3,247
10,793
55,008
0
L
Ratatoskr
Dylancg106
Ratatoskr
13,587
3,392
2,378
2,747
37,745
21,313
0
10,284
27,461
0
31,073
W
16,662
7,752
8,946
10,192
30,327
38,924
0
17,169
13,158
576
28,160
L
Achilles
14,408
2,193
0
6,088
26,231
43,738
0
7,764
18,467
706
47,254
W
Ganesha
TuneStone
Ganesha
22,617
1,280
0
0
22,630
36,538
0
13,071
9,559
44,604
0
W
Chiron
Ulithar
Chiron
70,841
33,178
3,334
11,208
33,749
17,135
0
15,783
17,929
0
133,654
W
Jing Wei
jotanlel
Jing Wei
2,734
2,153
0
0
8,692
2,860
0
4,468
4,224
0
6,873
L
21,459
8,011
558
900
22,850
10,788
0
11,269
11,581
348
37,026
L
Janus
shaeburry
Janus
40,486
1,933
1,191
4,696
26,209
7,951
0
6,117
20,092
92,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,184
Gold Earned
85,128
292
Minions Killed
329
10
Camps Cleared
5
1,817,790
Distance Traveled
1,446,222
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
15,713
827
20
1
1
330,782
0
W
Hel
18,135
954
92
5
0
310,008
1
L
Ratatoskr
15,301
805
36
2
1
396,487
3
W
Horus
17,379
915
38
2
4
350,850
1
L
Achilles
15,568
819
81
4
0
334,554
0
W
Ganesha
16,640
876
3
0
0
367,825
4
W
Chiron
19,290
1,015
184
10
1
310,926
0
W
Jing Wei
13,684
720
12
1
0
106,613
1
L
Awilix
16,986
894
38
2
7
402,655
1
L
Janus
16,616
875
117
6
1
353,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role