Player Matchup

Janus
Janus
Diamond III
 
Janus
Diamond III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
 
Khepri
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Snaddy
Cu Chulainn
Masters
Level 159
God Stats
8W - 9L
1,786 SR
Queue Stats
209W - 195L
2,475 MMR
Solo
Hachiman
Hachiman
Masters
Zapman
Hachiman
Masters
Level 160
God Stats
42W - 55L
1,500 SR
Queue Stats
919W - 907L
2,530 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,557 SR
1,901 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 102
1,652 SR
2,163 MMR
Sobek
Sobek
Masters
 
Sobek
Masters
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond I
Jacobdoesntlift
Merlin
Diamond I
Level 160
God Stats
8W - 8L
1,799 SR
Queue Stats
83W - 63L
2,974 MMR
Solo
Mercury
Mercury
Diamond IV
PlatinumÄngel
Mercury
Diamond IV
Level 40
God Stats
1W - 1L
1,726 SR
Queue Stats
17W - 22L
2,313 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Renjaru
Sun Wukong
Masters
Level 109
God Stats
2W - 1L
1,736 SR
Queue Stats
419W - 389L
2,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 3 / 10
11,878
625
11,430
12,431
5,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
 
Ne Zha
18
5 / 1 / 7
11,840
623
13,744
14,835
9,849
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
 
Khepri
15
1 / 2 / 15
10,740
565
4,607
12,707
12,512
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Snaddy
Cu Chulainn
19
9 / 2 / 8
12,893
679
19,747
13,207
16,043
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Zapman
Hachiman
19
14 / 2 / 4
12,783
673
21,696
12,282
5,041
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
PersephoneYemojaCamazotzHeimdallr

VS

Bans
LokiThorKumbhakarnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 2 / 5
9,092
479
5,973
13,490
13,596
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
 
Fenrir
14
2 / 11 / 0
8,710
458
7,004
26,878
10,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 7 / 3
10,566
556
11,673
12,599
4,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 4 / 7
9,239
486
2,893
12,397
4,741
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Renjaru
Sun Wukong
13
2 / 9 / 2
8,096
426
7,217
19,612
9,344
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
33
Kills
10
10
Deaths
33
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
10
3
W
Ne Zha
 
Ne Zha
5
1
7
8.5
W
Khepri
 
Khepri
1
2
15
4.25
L
Sobek
 
Sobek
1
2
5
1.75
L
Fenrir
 
Fenrir
2
11
0
0.18
L
5
7
3
0.93
L
0
4
7
0.88
L
Sun Wukong
Renjaru
Sun Wukong
2
9
2
0.33
W
Cu Chulainn
Snaddy
Cu Chulainn
9
2
8
6.5
W
Hachiman
Zapman
Hachiman
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,224
Damage
34,760
65,462
Taken
84,976
48,691
Mitigated
43,164
23,134
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,430
1,398
0
375
12,431
5,246
0
5,376
7,055
87,752
0
W
Ne Zha
 
Ne Zha
13,744
4,857
0
7,640
14,835
9,849
757
2,117
11,811
0
90,400
W
Khepri
 
Khepri
4,607
887
0
2,439
12,707
12,512
197
3,594
9,113
28,753
0
L
Sobek
 
Sobek
5,973
1,382
0
2,930
13,490
13,596
0
2,460
11,030
20,778
0
L
Fenrir
 
Fenrir
7,004
2,201
0
6,960
26,878
10,574
0
2,721
24,157
0
47,063
L
11,673
675
0
283
12,599
4,909
0
3,810
8,789
57,848
0
L
2,893
1,206
0
2,609
12,397
4,741
0
1,772
10,625
0
57,692
L
Sun Wukong
Renjaru
Sun Wukong
7,217
1,703
0
1,994
19,612
9,344
0
5,274
14,338
0
49,301
W
Cu Chulainn
Snaddy
Cu Chulainn
19,747
6,144
0
6,047
13,207
16,043
419
3,444
9,191
0
102,021
W
Hachiman
Zapman
Hachiman
21,696
14,624
0
6,633
12,282
5,041
6,280
3,115
8,497
0
103,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,134
Gold Earned
45,703
674
Minions Killed
409
0
Camps Cleared
0
1,944,755
Distance Traveled
1,734,302
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,878
625
177
9
0
422,239
0
W
Ne Zha
11,840
623
135
7
0
413,135
6
W
Khepri
10,740
565
44
2
0
414,842
8
L
Sobek
9,092
479
26
1
0
402,141
5
L
Fenrir
8,710
458
91
5
0
296,796
4
L
Merlin
10,566
556
105
6
0
308,235
4
L
Mercury
9,239
486
91
5
0
407,478
4
L
Sun Wukong
8,096
426
96
5
0
319,652
5
W
Cu Chulainn
12,893
679
152
8
0
351,158
6
W
Hachiman
12,783
673
166
9
0
343,381
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role