Player Matchup

Scylla
Scylla
Wizyard
Scylla
Level 50
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 26L
1,094 Elo+
Party 2
Fenrir
Fenrir
Wizyord
Fenrir
Level 37
God Stats
27W - 21L
1,601 SR
Queue Stats
41W - 40L
1,540 Elo+
Party 2
Sobek
Sobek
Wizyurd
Sobek
Level 116
God Stats
9W - 7L
1,863 SR
Queue Stats
118W - 107L
1,593 Elo+
Party 2
Team Averages
Level 68
1,654 SR
1,409 Elo+

VS

Team Averages
Level 78
1,519 SR
1,550 Elo+
Kukulkan
Kukulkan
AnbuXRoss
Kukulkan
Level 83
God Stats
2W - 1L
1,302 SR
Queue Stats
25W - 22L
1,510 Elo+
Party 1
Yemoja
Yemoja
greateruser
Yemoja
Level 63
God Stats
2W - 0L
1,747 SR
Queue Stats
13W - 7L
1,560 Elo+
Party 1
Vamana
Vamana
ivBizarrovi
Vamana
Level 88
God Stats
1W - 0L
1,509 SR
Queue Stats
49W - 37L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Wizyard
Scylla
15
7 / 7 / 13
15,518
621
23,356
19,587
13,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Wizyord
Fenrir
16
6 / 7 / 13
15,573
623
11,848
24,089
23,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
Wizyurd
Sobek
17
14 / 5 / 12
17,689
708
30,929
35,567
38,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnbuXRoss
Kukulkan
17
7 / 12 / 7
17,704
708
22,249
24,193
9,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
15
2 / 6 / 10
14,810
592
6,923
22,575
18,206
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
17
10 / 10 / 7
17,637
705
30,899
40,038
27,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
27
Kills
19
19
Deaths
28
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AnbuXRoss
Kukulkan
7
12
7
0.88
L
Scylla
Wizyard
Scylla
7
7
13
1.93
L
Fenrir
Wizyord
Fenrir
6
7
13
1.79
L
Sobek
Wizyurd
Sobek
14
5
12
4
W
Yemoja
2
6
10
1.17
W
Vamana
10
10
7
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,133
Damage
60,071
79,243
Taken
86,806
75,415
Mitigated
55,551
23,211
Healing
30,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AnbuXRoss
Kukulkan
22,249
1,743
730
5,809
24,193
9,355
1,164
17,992
6,201
58,666
0
L
Scylla
Wizyard
Scylla
23,356
1,962
1,793
7,287
19,587
13,588
249
9,305
10,282
75,585
0
L
Fenrir
Wizyord
Fenrir
11,848
2,518
0
2,313
24,089
23,383
155
9,344
14,745
0
41,660
L
Sobek
Wizyurd
Sobek
30,929
2,025
0
11,818
35,567
38,444
0
11,460
24,107
67,891
0
W
Yemoja
6,923
1,676
7,039
4,781
22,575
18,206
1,076
13,770
8,805
28,400
0
W
Vamana
30,899
16,172
0
12,316
40,038
27,990
252
23,306
16,732
1,033
85,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,780
Gold Earned
50,151
213
Minions Killed
173
0
Camps Cleared
0
1,216,359
Distance Traveled
1,160,780
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,704
708
76
3
0
352,779
0
L
Scylla
15,518
621
95
4
0
379,403
4
L
Fenrir
15,573
623
50
2
0
400,751
4
L
Sobek
17,689
708
68
3
0
436,205
0
W
Yemoja
14,810
592
37
1
0
364,439
1
W
Vamana
17,637
705
60
2
0
443,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role