Player Matchup

Artio
Artio
D1MOND MAN
Artio
Level 36
God Stats
2W - 4L
1,887 SR
Queue Stats
34W - 44L
1,423 Elo+
Party 1
Nemesis
Nemesis
HacksNotSkills
Nemesis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 68L
1,482 Elo+
Party 1
Merlin
Merlin
cofffffffffy
Merlin
Level 16
God Stats
5W - 2L
1,794 SR
Queue Stats
22W - 34L
1,480 Elo+
Party 1
Team Averages
Level 55
1,727 SR
1,462 Elo+

VS

Team Averages
Level 27
1,437 SR
1,428 Elo+
King Arthur
King Arthur
 
King Arthur
Level 9
God Stats
1W - 4L
1,222 SR
Queue Stats
70W - 95L
1,385 Elo+
Solo
Scylla
Scylla
RealMacDaddyKush
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
zachkillerz777
Yemoja
Level 46
God Stats
1W - 1L
1,588 SR
Queue Stats
3W - 4L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
1 / 3 / 9
10,110
722
4,894
15,355
11,202
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
12 / 4 / 2
11,736
838
13,450
10,866
4,732
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
11
3 / 5 / 6
9,809
701
12,726
7,477
2,716
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
4 / 6 / 6
9,853
704
7,619
14,479
5,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

13
6 / 7 / 5
11,420
816
14,431
13,538
3,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 3 / 9
10,242
732
5,144
13,600
7,613
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
16
Kills
12
12
Deaths
16
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
6
6
1.17
W
Artio
1
3
9
1.83
W
12
4
2
3.25
L
6
7
5
1.21
W
Merlin
3
5
6
1.2
L
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,070
Damage
27,194
33,698
Taken
41,617
18,650
Mitigated
16,512
4,648
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,619
2,543
1,187
2,255
14,479
5,240
423
6,734
7,745
0
27,133
W
Artio
4,894
986
230
2,552
15,355
11,202
821
7,900
7,455
13,789
0
W
13,450
5,754
0
1,385
10,866
4,732
2,340
6,702
4,164
0
41,647
L
14,431
632
1,135
872
13,538
3,659
396
5,280
8,258
45,014
0
W
Merlin
12,726
1,039
0
481
7,477
2,716
251
5,020
2,457
31,753
0
L
5,144
482
5,777
3,060
13,600
7,613
456
6,113
7,487
18,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,655
Gold Earned
31,515
133
Minions Killed
119
0
Camps Cleared
0
733,182
Distance Traveled
722,016
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,853
704
44
3
0
230,898
0
W
Artio
10,110
722
21
2
0
260,069
1
W
Nemesis
11,736
838
61
4
0
244,112
2
L
Scylla
11,420
816
55
4
0
238,002
0
W
Merlin
9,809
701
51
4
0
229,001
0
L
Yemoja
10,242
732
20
1
0
253,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role