Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
6W - 2L
1,713 SR
Queue Stats
23W - 19L
1,440 Elo+
Party 1
Loki
Loki
 
Loki
Level 40
God Stats
4W - 10L
1,243 SR
Queue Stats
24W - 22L
1,288 Elo+
Party 1
Agni
Agni
Vinci So Toxic
Agni
Level 106
God Stats
18W - 12L
1,687 SR
Queue Stats
46W - 44L
1,513 Elo+
Party 1
Team Averages
Level 84
1,548 SR
1,413 Elo+

VS

Team Averages
Level 67
1,520 SR
1,411 Elo+
Ah Puch
Ah Puch
V2DaK
Ah Puch
Level 112
God Stats
25W - 25L
1,561 SR
Queue Stats
66W - 79L
1,452 Elo+
Party 2
Cerberus
Cerberus
bbboy_3
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,328 Elo+
Solo
Hel
Hel
oXPunchlineXo
Hel
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 77L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 2 / 12
13,817
691
15,648
14,232
14,525
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
 
Loki
13
7 / 4 / 4
12,523
626
6,242
11,122
3,299
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
10 / 4 / 8
14,495
725
20,510
12,277
3,519
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
V2DaK
Ah Puch
15
8 / 4 / 2
13,597
680
18,283
11,712
3,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
bbboy_3
Cerberus
10
0 / 13 / 5
10,484
524
2,196
22,025
6,982
12
1 / 4 / 4
11,293
565
5,551
15,287
4,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
21
Kills
9
10
Deaths
21
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
12
5
W
Loki
 
Loki
7
4
4
2.25
L
Ah Puch
V2DaK
Ah Puch
8
4
2
2.25
W
10
4
8
3.5
L
Cerberus
bbboy_3
Cerberus
0
13
5
0.19
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,400
Damage
26,030
37,631
Taken
49,024
21,343
Mitigated
14,424
6,793
Healing
19,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,648
610
0
4,251
14,232
14,525
544
8,597
5,635
0
49,717
W
Loki
 
Loki
6,242
3,277
0
1,024
11,122
3,299
737
8,743
2,379
0
39,435
L
Ah Puch
V2DaK
Ah Puch
18,283
86
672
853
11,712
3,405
231
4,686
7,026
57,249
0
W
20,510
1,338
0
1,518
12,277
3,519
1,317
8,778
3,499
70,291
0
L
Cerberus
bbboy_3
Cerberus
2,196
149
0
1,272
22,025
6,982
0
8,156
13,869
8,718
0
L
5,551
71
8,204
8,362
15,287
4,037
513
7,668
7,619
40,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,835
Gold Earned
35,374
261
Minions Killed
179
0
Camps Cleared
0
1,077,922
Distance Traveled
905,528
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,817
691
55
3
0
383,272
3
W
Loki
12,523
626
71
4
0
362,721
0
L
Ah Puch
13,597
680
100
5
0
306,385
2
W
Agni
14,495
725
135
7
0
331,929
2
L
Cerberus
10,484
524
17
1
0
266,176
4
L
Hel
11,293
565
62
3
0
332,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role