Player Matchup

Scylla
Scylla
Bronze III
KriiZye
Scylla
Bronze III
Level 67
God Stats
1W - 0L
1,672 SR
Queue Stats
1W - 2L
857 MMR
Party 1
Nemesis
Nemesis
Bronze I
nG JOSEMA
Nemesis
Bronze I
Level 87
God Stats
1W - 1L
1,732 SR
Queue Stats
108W - 87L
968 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze II
xBoinA KrAuSeRx
Cu Chulainn
Bronze II
Level 95
God Stats
1W - 0L
1,479 SR
Queue Stats
10W - 10L
981 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 83
1,628 SR
935 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 72
1,518 SR
1,175 MMR
Discordia
Discordia
Bronze II
 
Discordia
Bronze II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze II
La_Zorrika
Cupid
Bronze II
Level 68
God Stats
9W - 12L
1,484 SR
Queue Stats
54W - 53L
895 MMR
Solo
King Arthur
King Arthur
Bronze III
Quimstank
King Arthur
Bronze III
Level 59
God Stats
0W - 3L
1,571 SR
Queue Stats
0W - 4L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KriiZye
Scylla
14
5 / 7 / 7
13,470
612
16,657
13,802
4,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
nG JOSEMA
Nemesis
17
12 / 1 / 7
15,616
710
18,948
22,319
11,511
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
xBoinA KrAuSeRx
Cu Chulainn
15
3 / 0 / 9
13,267
603
10,446
19,142
22,807
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ZeusOdinKukulkanHeimdallrKumbhakarna

VS

Bans
BacchusMedusaThorLokiAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 5 / 2
12,956
589
14,559
11,546
2,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
13
3 / 8 / 3
12,547
570
13,992
18,038
5,637
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Quimstank
King Arthur
11
1 / 7 / 2
11,368
517
11,091
25,347
34,516
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
20
Kills
8
8
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
5
2
1
W
Scylla
KriiZye
Scylla
5
7
7
1.21
L
Cupid
3
8
3
0.56
L
King Arthur
Quimstank
King Arthur
1
7
2
0.29
W
Nemesis
nG JOSEMA
Nemesis
12
1
7
15.5
W
Cu Chulainn
xBoinA KrAuSeRx
Cu Chulainn
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,051
Damage
39,642
55,263
Taken
54,931
38,561
Mitigated
42,557
21,481
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
14,559
1,066
869
1,414
11,546
2,404
351
2,072
9,474
63,748
0
W
Scylla
KriiZye
Scylla
16,657
719
1,263
1,803
13,802
4,243
640
4,249
9,553
46,129
0
L
Cupid
13,992
7,558
2,261
4,173
18,038
5,637
70
6,937
11,101
0
51,552
L
King Arthur
Quimstank
King Arthur
11,091
483
843
9,915
25,347
34,516
25
7,980
17,367
0
28,982
W
Nemesis
nG JOSEMA
Nemesis
18,948
11,413
0
11,405
22,319
11,511
1,636
5,418
16,901
0
100,799
W
Cu Chulainn
xBoinA KrAuSeRx
Cu Chulainn
10,446
1,747
0
7,010
19,142
22,807
138
5,209
13,933
1,054
47,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,353
Gold Earned
36,871
259
Minions Killed
212
0
Camps Cleared
0
1,218,751
Distance Traveled
1,042,374
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,956
589
83
4
0
366,402
4
W
Scylla
13,470
612
63
3
0
329,716
2
L
Cupid
12,547
570
90
4
0
342,691
5
L
King Arthur
11,368
517
39
2
0
333,281
0
W
Nemesis
15,616
710
128
6
0
476,871
1
W
Cu Chulainn
13,267
603
68
3
0
412,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role