Player Matchup

Merlin
Merlin
Diamond III
ComicalCarl
Merlin
Diamond III
Level 39
God Stats
21W - 31L
1,500 SR
Queue Stats
140W - 96L
2,258 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 39
1,500 SR
2,258 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,854 SR
2,054 MMR
Set
Set
Diamond II
masxteel
Set
Diamond II
Level 126
God Stats
5W - 1L
1,854 SR
Queue Stats
67W - 50L
2,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 3 / 0
7,172
797
5,924
8,694
3,207
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PoseidonAh Muzen CabChronosHeimdallrUllr

VS

Bans
He BoSkadiBakasuraHou YiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
8,200
911
6,795
9,426
3,783
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
0
0.33
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,924
Damage
6,795
8,694
Taken
9,426
3,207
Mitigated
3,783
2,800
Healing
3,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,924
667
0
2,800
8,694
3,207
238
8
8,686
36,540
0
W
6,795
3,640
0
3,520
9,426
3,783
569
5,996
3,430
0
48,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,172
Gold Earned
8,200
77
Minions Killed
94
0
Camps Cleared
0
152,618
Distance Traveled
179,420
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,172
797
77
9
0
152,618
0
W
Set
8,200
911
94
10
0
179,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role