Player Matchup

Ymir
Ymir
CoolDoodKila187
Ymir
Level 16
God Stats
3W - 5L
1,504 SR
Queue Stats
7W - 18L
1,130 Elo+
Solo
Xing Tian
Xing Tian
culo-brian
Xing Tian
Level 27
God Stats
12W - 2L
1,663 SR
Queue Stats
142W - 136L
1,204 Elo+
Solo
Nike
Nike
menacing_fly303
Nike
Level 25
God Stats
1W - 0L
1,429 SR
Queue Stats
12W - 22L
1,133 Elo+
Solo
Team Averages
Level 23
1,532 SR
1,156 Elo+

VS

Team Averages
Level 20
1,222 SR
880 Elo+
Jormungandr
Jormungandr
Autistic J
Jormungandr
Level 10
God Stats
0W - 2L
1,152 SR
Queue Stats
0W - 4L
765 Elo+
Party 1
Hel
Hel
DominantIceWolf
Hel
Level 29
God Stats
1W - 3L
1,269 SR
Queue Stats
25W - 24L
1,111 Elo+
Solo
Mulan
Mulan
PSYCHOTIC f0x
Mulan
Level 22
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 4L
765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 12
13,012
651
8,278
19,165
23,183
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xing Tian
culo-brian
Xing Tian
15
7 / 3 / 11
13,930
697
15,411
21,733
20,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
11 / 4 / 9
14,216
711
21,684
20,419
15,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Autistic J
Jormungandr
12
3 / 14 / 3
12,592
630
8,729
22,978
10,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
3 / 3 / 2
12,360
618
16,300
14,414
10,293
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 8 / 6
13,006
650
12,149
24,709
17,680
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
25
Kills
8
8
Deaths
25
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Autistic J
Jormungandr
3
14
3
0.32
W
7
1
12
13
L
3
3
2
1.33
L
2
8
6
0.63
W
Xing Tian
culo-brian
Xing Tian
7
3
11
4.17
W
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,373
Damage
37,178
61,317
Taken
62,101
59,394
Mitigated
38,253
3,741
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Autistic J
Jormungandr
8,729
6,269
0
0
22,978
10,280
219
10,481
12,497
25,889
0
W
8,278
2,182
0
0
19,165
23,183
398
9,060
10,105
23,463
0
L
16,300
3,485
6,218
7,782
14,414
10,293
385
6,954
7,460
61,642
0
L
12,149
2,940
0
1,042
24,709
17,680
255
6,283
18,426
0
27,670
W
Xing Tian
culo-brian
Xing Tian
15,411
2,022
510
1,490
21,733
20,426
100
6,104
15,629
72,880
0
W
21,684
12,158
201
1,540
20,419
15,785
1,061
9,865
10,554
0
48,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,158
Gold Earned
37,958
184
Minions Killed
150
0
Camps Cleared
0
930,412
Distance Traveled
896,098
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,592
630
32
2
0
269,138
0
W
Ymir
13,012
651
32
2
0
296,254
0
L
Hel
12,360
618
74
4
0
310,167
4
L
Mulan
13,006
650
44
2
0
316,793
2
W
Xing Tian
13,930
697
103
5
0
326,720
3
W
Nike
14,216
711
49
2
0
307,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role