Player Matchup

Anhur
Anhur
Beatmydiq111
Anhur
Level 7
God Stats
12W - 7L
1,402 SR
Queue Stats
13W - 8L
1,258 Elo+
Solo
Serqet
Serqet
Catclaws93
Serqet
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,418 Elo+
Party 1
Ymir
Ymir
Evil l3oy
Ymir
Level 17
God Stats
17W - 12L
1,728 SR
Queue Stats
93W - 88L
1,429 Elo+
Solo
Bastet
Bastet
Galaxy__Skittles
Bastet
Level 28
God Stats
3W - 2L
1,512 SR
Queue Stats
66W - 54L
1,555 Elo+
Solo
Hel
Hel
Vo1d-Ra1nZ8
Hel
Level 7
God Stats
3W - 8L
1,500 SR
Queue Stats
28W - 39L
1,509 Elo+
Party 1
Team Averages
Level 27
1,529 SR
1,434 Elo+

VS

Team Averages
Level 22
1,397 SR
1,458 Elo+
Neith
Neith
HULK5206
Neith
Level 6
God Stats
0W - 2L
1,337 SR
Queue Stats
5W - 5L
1,440 Elo+
Solo
Da Ji
Da Ji
NarcosRif-34
Da Ji
Level 7
God Stats
6W - 5L
1,180 SR
Queue Stats
112W - 91L
1,437 Elo+
Party 2
Heimdallr
Heimdallr
Yabaii7
Heimdallr
Level 82
God Stats
30W - 20L
1,694 SR
Queue Stats
200W - 197L
1,529 Elo+
Party 2
Thor
Thor
foedibab
Thor
Level 5
God Stats
2W - 2L
1,271 SR
Queue Stats
8W - 7L
1,430 Elo+
Party 2
Cerberus
Cerberus
pirata_audaz193
Cerberus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 50L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 14
16,289
958
15,928
30,345
12,982
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Catclaws93
Serqet
20
9 / 13 / 17
17,488
1,029
33,381
32,297
16,737
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
20
10 / 5 / 20
17,856
1,050
19,238
38,916
56,026
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
14 / 7 / 13
18,784
1,105
35,549
26,074
12,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 9 / 23
17,200
1,012
14,186
26,253
11,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HULK5206
Neith
18
2 / 2 / 5
13,294
782
2,219
4,752
1,377
20
6 / 8 / 24
17,059
1,003
21,241
26,187
18,858
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Yabaii7
Heimdallr
20
25 / 13 / 13
22,238
1,308
81,727
37,227
18,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
20
6 / 15 / 24
17,610
1,036
16,408
28,589
16,569
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
20
3 / 7 / 24
16,425
966
17,183
31,460
43,987
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
132
45
Kills
42
42
Deaths
45
87
Assists
90
Player
Kills
Deaths
Assists
KDA
W
6
8
14
1.63
W
Serqet
Catclaws93
Serqet
9
13
17
1.35
W
Ymir
10
5
20
4
W
14
7
13
2.93
L
Neith
HULK5206
Neith
2
2
5
2.25
L
6
8
24
2.25
W
6
9
23
1.94
L
Heimdallr
Yabaii7
Heimdallr
25
13
13
2.42
L
Thor
6
15
24
1.2
L
Cerberus
3
7
24
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,282
Damage
138,778
153,885
Taken
128,215
109,607
Mitigated
99,226
36,446
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,928
11,558
0
1,650
30,345
12,982
0
3,160
27,185
0
46,909
W
Serqet
Catclaws93
Serqet
33,381
12,773
1,222
3,787
32,297
16,737
0
1,584
30,708
0
52,428
W
Ymir
19,238
3,993
753
6,603
38,916
56,026
0
4,937
33,979
39,816
0
W
35,549
16,514
315
3,442
26,074
12,036
0
2,767
23,307
0
61,996
L
Neith
HULK5206
Neith
2,219
602
306
191
4,752
1,377
0
593
4,159
0
8,743
L
21,241
6,752
0
0
26,187
18,858
0
6,978
18,639
0
37,444
W
14,186
4,418
9,388
9,286
26,253
11,826
0
4,735
21,518
26,277
0
L
Heimdallr
Yabaii7
Heimdallr
81,727
41,528
0
5,068
37,227
18,435
0
8,052
27,726
0
147,046
L
Thor
16,408
3,801
0
0
28,589
16,569
0
9,218
17,345
0
23,153
L
Cerberus
17,183
1,468
1,262
7,949
31,460
43,987
0
8,583
22,825
37,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,617
Gold Earned
86,626
224
Minions Killed
251
9
Camps Cleared
5
1,460,268
Distance Traveled
1,199,282
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,289
958
48
3
2
254,305
0
W
Serqet
17,488
1,029
47
3
3
352,302
4
W
Ymir
17,856
1,050
49
3
1
273,954
0
W
Bastet
18,784
1,105
53
3
2
309,096
0
L
Neith
13,294
782
16
1
0
63,672
1
L
Da Ji
17,059
1,003
39
2
1
354,434
0
W
Hel
17,200
1,012
27
2
1
270,611
0
L
Heimdallr
22,238
1,308
135
8
3
266,349
0
L
Thor
17,610
1,036
11
1
1
258,881
0
L
Cerberus
16,425
966
50
3
0
255,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role