Player Matchup

Artio
Artio
 
Artio
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
HeroEdgeshot
Hun Batz
Level 28
God Stats
4W - 3L
1,571 SR
Queue Stats
59W - 53L
1,681 Elo+
Solo
Agni
Agni
TheOneNwanji__
Agni
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 58L
1,611 Elo+
Solo
Anhur
Anhur
Thirox24
Anhur
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,640 Elo+
Solo
Jormungandr
Jormungandr
TrickyTuber
Jormungandr
Level 17
God Stats
7W - 2L
1,556 SR
Queue Stats
30W - 26L
1,573 Elo+
Party 1
Team Averages
Level 20
1,525 SR
1,601 Elo+

VS

Team Averages
Level 21
1,577 SR
1,603 Elo+
Cerberus
Cerberus
Rxnha
Cerberus
Level 25
God Stats
3W - 2L
1,702 SR
Queue Stats
33W - 46L
1,515 Elo+
Solo
Chang'e
Chang'e
Stop It Baka
Chang'e
Level 16
God Stats
1W - 1L
1,784 SR
Queue Stats
28W - 29L
1,630 Elo+
Solo
Erlang Shen
Erlang Shen
ThoseWhoWander
Erlang Shen
Level 27
God Stats
41W - 25L
1,630 SR
Queue Stats
141W - 129L
1,726 Elo+
Solo
Ne Zha
Ne Zha
illilk
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 58L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
w0tney
Ah Muzen Cab
Level 8
God Stats
12W - 4L
1,270 SR
Queue Stats
517W - 509L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 2 / 14
10,966
457
8,336
22,159
20,830
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
HeroEdgeshot
Hun Batz
20
9 / 2 / 11
14,304
596
17,969
17,526
7,455
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 2 / 10
14,071
586
18,424
11,760
4,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Thirox24
Anhur
18
8 / 2 / 10
12,700
529
16,018
14,800
5,182
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
TrickyTuber
Jormungandr
20
4 / 1 / 12
13,086
545
19,683
16,885
29,892
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rxnha
Cerberus
15
2 / 7 / 3
9,830
410
11,250
20,337
19,686
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Stop It Baka
Chang'e
17
3 / 7 / 0
10,989
458
8,377
14,445
4,904
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ThoseWhoWander
Erlang Shen
16
1 / 7 / 2
10,773
449
13,012
27,942
23,787
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
illilk
Ne Zha
16
0 / 5 / 4
10,556
440
10,021
21,342
7,345
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
w0tney
Ah Muzen Cab
16
3 / 10 / 1
10,671
445
15,278
17,848
4,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
36
Kills
9
9
Deaths
36
57
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
14
5
W
Hun Batz
HeroEdgeshot
Hun Batz
9
2
11
7.25
L
Cerberus
Rxnha
Cerberus
2
7
3
0.5
L
Chang'e
Stop It Baka
Chang'e
3
7
0
0.43
W
12
2
10
8.5
W
Anhur
Thirox24
Anhur
8
2
10
6.5
L
Erlang Shen
ThoseWhoWander
Erlang Shen
1
7
2
0.29
W
Jormungandr
TrickyTuber
Jormungandr
4
1
12
10
L
Ne Zha
illilk
Ne Zha
0
5
4
0.4
L
Ah Muzen Cab
w0tney
Ah Muzen Cab
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,430
Damage
57,938
83,130
Taken
101,914
67,752
Mitigated
60,652
26,712
Healing
31,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,336
1,040
2,212
8,363
22,159
20,830
1,430
6,362
15,797
30,276
0
W
Hun Batz
HeroEdgeshot
Hun Batz
17,969
5,098
0
5,318
17,526
7,455
334
3,652
13,874
0
136,552
L
Cerberus
Rxnha
Cerberus
11,250
379
369
4,903
20,337
19,686
309
7,510
12,827
49,338
0
L
Chang'e
Stop It Baka
Chang'e
8,377
172
1,157
4,824
14,445
4,904
1,169
5,366
9,079
67,626
0
W
18,424
1,208
0
5,794
11,760
4,393
781
3,664
8,096
96,665
0
W
Anhur
Thirox24
Anhur
16,018
8,204
0
2,533
14,800
5,182
6,162
3,316
11,484
0
77,793
L
Erlang Shen
ThoseWhoWander
Erlang Shen
13,012
7,601
0
11,285
27,942
23,787
147
19,694
8,248
0
71,053
W
Jormungandr
TrickyTuber
Jormungandr
19,683
7,751
0
2,492
16,885
29,892
2,162
2,633
14,252
78,285
0
L
Ne Zha
illilk
Ne Zha
10,021
4,629
0
4,711
21,342
7,345
77
8,000
13,342
0
79,055
L
Ah Muzen Cab
w0tney
Ah Muzen Cab
15,278
6,598
0
4,008
17,848
4,930
859
5,873
11,975
0
56,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,127
Gold Earned
52,819
603
Minions Killed
547
0
Camps Cleared
0
2,191,891
Distance Traveled
1,903,384
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,966
457
63
3
0
443,329
0
W
Hun Batz
14,304
596
151
6
0
490,326
9
L
Cerberus
9,830
410
97
4
0
397,529
0
L
Chang'e
10,989
458
122
5
0
322,277
4
W
Agni
14,071
586
137
6
0
435,548
6
W
Anhur
12,700
529
117
5
0
411,719
5
L
Erlang Shen
10,773
449
117
5
0
431,351
4
W
Jormungandr
13,086
545
135
6
0
410,969
6
L
Ne Zha
10,556
440
116
5
0
397,543
0
L
Ah Muzen Cab
10,671
445
95
4
0
354,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role