Player Matchup
Team Averages
Silver IV
Average Tier
Level 87
1,500 SR
1,500
MMR
VS
Team Averages
Silver IV
Average Tier
Level 103
1,540 SR
1,132
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
eduH18
Fenrir
7
0 / 2 / 0
4,591
656
134
4,155
1,302
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Katana
+7
Physical Power
+3%
Movement Speed
This item and all upgrades are only available to Assassins and Warriors.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SirJavok
Arachne
11
2 / 0 / 0
6,909
987
2,392
2,758
941
Hastened Katana
+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.
Thousand Fold Blade
+20
Physical Power
+5%
Movement Speed
PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,909
987
75
11
0
142,030
1
L
4,591
656
23
3
0
80,769
1