Player Matchup

Fenrir
Fenrir
Silver IV
eduH18
Fenrir
Silver IV
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,500 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,540 SR
1,132 MMR
Arachne
Arachne
Silver IV
SirJavok
Arachne
Silver IV
Level 103
God Stats
29W - 30L
1,540 SR
Queue Stats
100W - 111L
1,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
eduH18
Fenrir
7
0 / 2 / 0
4,591
656
134
4,155
1,302
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BakasuraVulcanUllrHadesSkadi

VS

Bans
AnhurBellonaIzanamiLokiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SirJavok
Arachne
11
2 / 0 / 0
6,909
987
2,392
2,758
941
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
SirJavok
Arachne
2
0
0
2
L
Fenrir
eduH18
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134
Damage
2,392
4,155
Taken
2,758
1,302
Mitigated
941
1,117
Healing
704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
SirJavok
Arachne
2,392
2,160
0
704
2,758
941
120
84
2,674
0
33,090
L
Fenrir
eduH18
Fenrir
134
0
0
1,117
4,155
1,302
0
72
4,083
0
9,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,591
Gold Earned
6,909
23
Minions Killed
75
0
Camps Cleared
0
80,769
Distance Traveled
142,030
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,909
987
75
11
0
142,030
1
L
Fenrir
4,591
656
23
3
0
80,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role