Player Matchup

Neith
Neith
IEdelbertI
Neith
Level 5
God Stats
2W - 5L
1,501 SR
Queue Stats
4W - 6L
1,266 Elo+
Party 1
Merlin
Merlin
SIenderMan
Merlin
Level 24
God Stats
28W - 21L
1,520 SR
Queue Stats
182W - 173L
1,451 Elo+
Solo
Cerberus
Cerberus
Stinkebert
Cerberus
Level 18
God Stats
5W - 5L
1,523 SR
Queue Stats
28W - 44L
1,274 Elo+
Party 1
Team Averages
Level 16
1,515 SR
1,330 Elo+

VS

Team Averages
Level 49
1,357 SR
1,328 Elo+
Set
Set
Proxyminity
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,208 Elo+
Party 2
Susano
Susano
Turtlexs
Susano
Level 27
God Stats
2W - 1L
1,487 SR
Queue Stats
7W - 6L
1,287 Elo+
Party 2
Janus
Janus
igipigi666
Janus
Level 106
God Stats
3W - 6L
1,084 SR
Queue Stats
47W - 55L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 6 / 8
13,612
681
9,247
15,252
5,732
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
SIenderMan
Merlin
14
2 / 6 / 11
12,896
645
16,149
12,256
4,649
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Stinkebert
Cerberus
14
7 / 7 / 7
14,781
739
9,292
23,345
23,644
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 8
12,797
640
7,772
18,487
8,214
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
Turtlexs
Susano
15
6 / 3 / 9
14,278
714
13,953
16,658
5,833
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
17
11 / 5 / 6
15,456
773
22,324
9,969
3,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
15
Kills
19
19
Deaths
15
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
6
6
8
1.67
W
2
7
8
0.86
L
Merlin
SIenderMan
Merlin
2
6
11
1.25
L
Cerberus
Stinkebert
Cerberus
7
7
7
1.5
W
Susano
Turtlexs
Susano
6
3
9
3.5
W
Janus
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,688
Damage
44,049
50,853
Taken
45,114
34,025
Mitigated
17,683
8,783
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,247
4,377
0
1,628
15,252
5,732
888
6,343
8,909
0
41,338
W
7,772
3,843
0
4,203
18,487
8,214
61
11,678
6,809
0
36,625
L
Merlin
SIenderMan
Merlin
16,149
515
0
1,260
12,256
4,649
207
6,461
5,795
65,275
0
L
Cerberus
Stinkebert
Cerberus
9,292
606
243
5,652
23,345
23,644
63
9,560
13,785
30,207
0
W
Susano
Turtlexs
Susano
13,953
2,564
0
1,164
16,658
5,833
644
7,936
8,722
0
36,863
W
Janus
22,324
1,415
0
526
9,969
3,636
1,729
6,230
3,739
91,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,289
Gold Earned
42,531
236
Minions Killed
233
0
Camps Cleared
0
955,669
Distance Traveled
1,085,298
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,612
681
79
4
0
288,066
2
W
Set
12,797
640
39
2
0
367,147
3
L
Merlin
12,896
645
96
5
0
330,707
4
L
Cerberus
14,781
739
61
3
0
336,896
4
W
Susano
14,278
714
45
2
0
360,986
4
W
Janus
15,456
773
149
7
0
357,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role