Player Matchup

Cerberus
Cerberus
AlolexM
Cerberus
Level 43
God Stats
0W - 1L
1,332 SR
Queue Stats
5W - 3L
1,757 Elo+
Party 1
Neith
Neith
Nex0ow
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
Yorrigg
Discordia
Level 15
God Stats
2W - 1L
1,545 SR
Queue Stats
6W - 5L
1,411 Elo+
Party 1
Team Averages
Level 20
1,459 SR
1,556 Elo+

VS

Team Averages
Level 16
1,384 SR
1,391 Elo+
Agni
Agni
BaiKolioKechista
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
FjordWinds
Sun Wukong
Level 12
God Stats
6W - 6L
1,500 SR
Queue Stats
233W - 211L
1,570 Elo+
Party 2
Bacchus
Bacchus
Pomkerowerospom
Bacchus
Level 13
God Stats
2W - 1L
1,151 SR
Queue Stats
39W - 60L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlolexM
Cerberus
10
0 / 2 / 2
9,641
567
5,444
15,761
14,101
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Nex0ow
Neith
10
1 / 2 / 0
8,810
518
6,762
8,686
3,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Yorrigg
Discordia
11
1 / 3 / 1
9,299
547
11,031
7,375
2,608
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
10,757
633
12,370
7,718
2,331
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
FjordWinds
Sun Wukong
12
1 / 0 / 5
10,426
613
8,425
12,460
13,279
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

11
2 / 1 / 4
9,670
569
5,857
11,062
8,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
7
7
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlolexM
Cerberus
0
2
2
0.5
W
4
1
3
5.5
W
Sun Wukong
FjordWinds
Sun Wukong
1
0
5
3.5
L
Neith
Nex0ow
Neith
1
2
0
0.5
W
2
1
4
4
L
Discordia
Yorrigg
Discordia
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,237
Damage
26,652
31,822
Taken
31,240
20,083
Mitigated
23,659
3,910
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlolexM
Cerberus
5,444
296
0
1,909
15,761
14,101
0
9,423
6,338
26,382
0
W
12,370
971
0
730
7,718
2,331
1,374
4,832
2,886
51,601
0
W
Sun Wukong
FjordWinds
Sun Wukong
8,425
1,368
0
3,652
12,460
13,279
0
4,819
7,641
0
54,517
L
Neith
Nex0ow
Neith
6,762
3,028
0
842
8,686
3,374
101
4,556
4,130
0
22,322
W
5,857
207
636
3,755
11,062
8,049
672
6,835
4,227
16,389
0
L
Discordia
Yorrigg
Discordia
11,031
458
0
1,159
7,375
2,608
0
4,260
3,115
40,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,750
Gold Earned
30,853
177
Minions Killed
197
0
Camps Cleared
0
881,300
Distance Traveled
943,597
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,641
567
71
4
0
295,227
6
W
Agni
10,757
633
107
6
0
285,914
0
W
Sun Wukong
10,426
613
82
5
0
305,455
4
L
Neith
8,810
518
39
2
0
274,105
0
W
Bacchus
9,670
569
8
0
0
352,228
2
L
Discordia
9,299
547
67
4
0
311,968
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role