Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Banios7
Heimdallr
Level 29
God Stats
67W - 59L
1,625 SR
Queue Stats
254W - 262L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
JOKOGBA
Baron Samedi
Level 29
God Stats
11W - 13L
1,422 SR
Queue Stats
75W - 64L
1,580 Elo+
Solo
Scylla
Scylla
Not_Spirou101
Scylla
Level 26
God Stats
4W - 2L
1,476 SR
Queue Stats
145W - 149L
1,557 Elo+
Solo
Chang'e
Chang'e
TomiiB69
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,426 Elo+
Party 2
Team Averages
Level 28
1,505 SR
1,512 Elo+

VS

Team Averages
Level 28
1,661 SR
1,625 Elo+
Cerberus
Cerberus
BiyikliBabo
Cerberus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
302W - 312L
1,467 Elo+
Solo
Arachne
Arachne
Kongscorp
Arachne
Level 28
God Stats
76W - 72L
1,465 SR
Queue Stats
129W - 135L
1,449 Elo+
Solo
Kukulkan
Kukulkan
Kortys76
Kukulkan
Level 29
God Stats
21W - 13L
1,543 SR
Queue Stats
31W - 22L
1,497 Elo+
Solo
Ares
Ares
M-Haleem786
Ares
Level 23
God Stats
9W - 8L
1,966 SR
Queue Stats
26W - 27L
1,813 Elo+
Party 1
Hades
Hades
Oppia-sensei
Hades
Level 29
God Stats
1W - 6L
1,830 SR
Queue Stats
12W - 13L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 0 / 17
10,978
1,098
19,388
3,851
1,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Banios7
Heimdallr
17
2 / 4 / 20
10,344
1,034
10,993
10,624
3,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
JOKOGBA
Baron Samedi
17
5 / 1 / 17
10,424
1,042
11,573
9,039
3,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 3 / 12
11,386
1,139
14,439
8,029
2,281
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
TomiiB69
Chang'e
16
6 / 6 / 15
10,600
1,060
11,880
12,044
4,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

249

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BiyikliBabo
Cerberus
15
0 / 6 / 8
8,911
891
6,607
21,073
17,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Kongscorp
Arachne
16
3 / 9 / 4
9,695
970
7,032
15,561
5,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Kortys76
Kukulkan
16
4 / 0 / 5
10,965
1,097
12,304
5,735
1,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 7
9,341
934
5,885
16,661
10,668
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 7 / 6
10,904
1,090
8,537
14,573
6,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
29
Kills
14
14
Deaths
29
81
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
17
14.5
W
Heimdallr
Banios7
Heimdallr
2
4
20
3
L
Cerberus
BiyikliBabo
Cerberus
0
6
8
0.67
W
Baron Samedi
JOKOGBA
Baron Samedi
5
1
17
13.5
L
Arachne
Kongscorp
Arachne
3
9
4
0.56
L
Kukulkan
Kortys76
Kukulkan
4
0
5
6.5
L
1
7
7
0.64
W
10
3
12
5.33
L
6
7
6
1.29
W
Chang'e
TomiiB69
Chang'e
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,273
Damage
40,365
43,587
Taken
73,603
15,269
Mitigated
42,502
11,812
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,388
973
0
734
3,851
1,424
0
3,069
782
48,378
0
W
Heimdallr
Banios7
Heimdallr
10,993
6,427
0
2,419
10,624
3,980
0
5,430
5,194
0
35,722
L
Cerberus
BiyikliBabo
Cerberus
6,607
590
0
1,935
21,073
17,722
0
15,379
5,694
11,941
0
W
Baron Samedi
JOKOGBA
Baron Samedi
11,573
3,196
1,808
2,800
9,039
3,574
0
7,699
1,340
17,646
0
L
Arachne
Kongscorp
Arachne
7,032
4,987
0
2,004
15,561
5,587
0
10,196
5,365
0
18,498
L
Kukulkan
Kortys76
Kukulkan
12,304
674
0
0
5,735
1,740
0
5,413
322
48,235
0
L
5,885
76
0
929
16,661
10,668
0
13,791
2,865
23,400
0
W
14,439
2,298
0
783
8,029
2,281
0
7,024
1,005
31,894
0
L
8,537
773
212
1,991
14,573
6,785
0
12,501
2,072
24,153
0
W
Chang'e
TomiiB69
Chang'e
11,880
1,199
763
2,505
12,044
4,010
0
10,111
1,933
23,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,732
Gold Earned
49,816
205
Minions Killed
189
11
Camps Cleared
4
831,830
Distance Traveled
928,900
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,978
1,098
70
7
1
184,649
0
W
Heimdallr
10,344
1,034
51
5
7
154,193
0
L
Cerberus
8,911
891
11
1
0
221,404
0
W
Baron Samedi
10,424
1,042
16
2
2
170,536
0
L
Arachne
9,695
970
16
2
3
188,119
0
L
Kukulkan
10,965
1,097
105
11
0
171,942
0
L
Ares
9,341
934
30
3
1
214,029
2
W
Scylla
11,386
1,139
49
5
0
171,547
2
L
Hades
10,904
1,090
27
3
0
133,406
1
W
Chang'e
10,600
1,060
19
2
1
150,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role