Player Matchup

Mercury
Mercury
Il2-DIl
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 103L
1,260 Elo+
Party 1
Jing Wei
Jing Wei
SchmierigerStuhl
Jing Wei
Level 8
God Stats
6W - 7L
1,730 SR
Queue Stats
8W - 11L
1,312 Elo+
Party 1
Cerberus
Cerberus
light0191
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,339 Elo+
Solo
Team Averages
Level 13
1,577 SR
1,304 Elo+

VS

Team Averages
Level 37
1,487 SR
1,339 Elo+
Kukulkan
Kukulkan
CpT Koalaz
Kukulkan
Level 65
God Stats
3W - 3L
1,516 SR
Queue Stats
239W - 214L
1,384 Elo+
Party 2
Bacchus
Bacchus
FIRE PROF PUPPY
Bacchus
Level 29
God Stats
21W - 20L
1,532 SR
Queue Stats
424W - 467L
1,354 Elo+
Party 2
Sun Wukong
Sun Wukong
JordTayy
Sun Wukong
Level 17
God Stats
4W - 3L
1,414 SR
Queue Stats
34W - 43L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Il2-DIl
Mercury
9
1 / 5 / 2
7,580
632
2,333
10,168
3,109
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 8 / 3
8,086
674
3,789
9,802
3,129
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
light0191
Cerberus
10
2 / 10 / 1
8,253
688
5,585
15,942
11,120
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CpT Koalaz
Kukulkan
14
9 / 0 / 7
10,566
881
12,982
5,385
1,929
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
11 / 3 / 9
10,518
877
10,932
8,216
4,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
JordTayy
Sun Wukong
9
3 / 2 / 11
8,689
724
5,244
9,303
3,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
23
23
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CpT Koalaz
Kukulkan
9
0
7
12.5
W
11
3
9
5.17
L
Mercury
Il2-DIl
Mercury
1
5
2
0.4
W
Sun Wukong
JordTayy
Sun Wukong
3
2
11
4.25
L
2
8
3
0.44
L
Cerberus
light0191
Cerberus
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,707
Damage
29,158
35,912
Taken
22,904
17,358
Mitigated
10,412
2,467
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CpT Koalaz
Kukulkan
12,982
2,366
547
2,092
5,385
1,929
0
1,854
3,531
61,165
0
W
10,932
701
235
931
8,216
4,763
202
1,636
6,580
24,078
0
L
Mercury
Il2-DIl
Mercury
2,333
342
0
857
10,168
3,109
0
6,786
3,382
0
19,196
W
Sun Wukong
JordTayy
Sun Wukong
5,244
1,325
0
2,610
9,303
3,720
145
2,098
7,205
0
13,642
L
3,789
2,816
0
1,048
9,802
3,129
0
7,045
2,757
0
17,266
L
Cerberus
light0191
Cerberus
5,585
615
0
562
15,942
11,120
0
10,219
5,723
17,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,919
Gold Earned
29,773
93
Minions Killed
148
0
Camps Cleared
0
616,885
Distance Traveled
697,980
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,566
881
110
9
0
193,939
3
W
Bacchus
10,518
877
26
2
0
243,790
1
L
Mercury
7,580
632
28
2
0
221,900
2
W
Sun Wukong
8,689
724
12
1
0
260,251
0
L
Jing Wei
8,086
674
37
3
0
208,097
0
L
Cerberus
8,253
688
28
2
0
186,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role