Player Matchup

Merlin
Merlin
VERYNICE2MEETME
Merlin
Level 126
God Stats
1W - 0L
1,664 SR
Queue Stats
42W - 40L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
oH thats Diirty
Jing Wei
Level 118
God Stats
1W - 2L
1,304 SR
Queue Stats
190W - 222L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
thman12
Guan Yu
Level 29
God Stats
19W - 20L
1,483 SR
Queue Stats
31W - 37L
1,298 Elo+
Party 1
Team Averages
Level 91
1,484 SR
1,456 Elo+

VS

Team Averages
Level 16
1,253 SR
1,293 Elo+
Apollo
Apollo
PhammyTheGod
Apollo
Level 23
God Stats
6W - 5L
1,203 SR
Queue Stats
12W - 14L
1,213 Elo+
Solo
Cerberus
Cerberus
WWGfenix
Cerberus
Level 18
God Stats
1W - 3L
1,285 SR
Queue Stats
47W - 61L
1,352 Elo+
Solo
Hel
Hel
WhiteHouseVaati
Hel
Level 8
God Stats
0W - 7L
1,271 SR
Queue Stats
29W - 42L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
12,793
556
16,835
12,677
4,211
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
16
6 / 2 / 3
14,467
629
23,347
19,071
6,353
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
thman12
Guan Yu
13
3 / 5 / 3
13,337
580
9,566
19,825
9,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
3 / 8 / 6
12,916
562
16,085
23,229
9,407
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
WWGfenix
Cerberus
14
3 / 0 / 6
13,210
574
14,129
23,098
24,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 2 / 4
13,474
586
9,344
17,367
12,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
10
Kills
11
11
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
8
6
0.75
W
1
4
4
0.75
L
Cerberus
WWGfenix
Cerberus
3
0
6
6
L
5
2
4
3.5
W
Jing Wei
6
2
3
3.75
W
Guan Yu
thman12
Guan Yu
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,748
Damage
39,558
51,573
Taken
63,694
20,533
Mitigated
46,890
14,432
Healing
27,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
16,085
10,486
0
3,361
23,229
9,407
2,758
4,564
18,665
0
58,099
W
16,835
415
0
125
12,677
4,211
111
5,992
6,685
51,024
0
L
Cerberus
WWGfenix
Cerberus
14,129
999
0
4,197
23,098
24,965
0
8,815
14,283
57,267
970
L
9,344
947
12,112
7,528
17,367
12,518
279
3,883
13,484
49,487
0
W
Jing Wei
23,347
18,714
0
2,738
19,071
6,353
2,353
9,550
9,521
0
103,633
W
Guan Yu
thman12
Guan Yu
9,566
3,636
4,768
6,801
19,825
9,969
214
7,430
12,395
0
22,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,597
Gold Earned
39,600
241
Minions Killed
270
0
Camps Cleared
0
1,175,938
Distance Traveled
1,162,195
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,916
562
88
4
0
350,605
6
W
Merlin
12,793
556
66
3
0
357,695
0
L
Cerberus
13,210
574
97
4
0
415,645
5
L
Hel
13,474
586
85
4
0
395,945
0
W
Jing Wei
14,467
629
133
6
0
423,380
0
W
Guan Yu
13,337
580
42
2
0
394,863
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role