Player Matchup

Izanami
Izanami
Silver IV
Grizz_Be_Easy
Izanami
Silver IV
Level 107
God Stats
7W - 5L
1,623 SR
Queue Stats
116W - 108L
1,127 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,623 SR
1,127 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 65
1,500 SR
1,055 MMR
Nu Wa
Nu Wa
Silver III
apal98
Nu Wa
Silver III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 2 / 0
8,879
888
4,668
7,211
3,173
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BakasuraKaliSetArachneSkadi

VS

Bans
Ah Muzen CabUllrChaacBaron SamediOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
apal98
Nu Wa
13
2 / 2 / 0
8,682
868
5,123
7,936
2,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
2
0
1
L
Nu Wa
apal98
Nu Wa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,668
Damage
5,123
7,211
Taken
7,936
3,173
Mitigated
2,574
480
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
4,668
2,924
0
480
7,211
3,173
1,316
5,155
2,056
0
51,819
L
Nu Wa
apal98
Nu Wa
5,123
1,685
0
2,887
7,936
2,574
62
68
7,868
47,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,879
Gold Earned
8,682
109
Minions Killed
99
0
Camps Cleared
0
187,021
Distance Traveled
175,182
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,879
888
109
11
0
187,021
3
L
Nu Wa
8,682
868
99
10
0
175,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role