Player Matchup

Ra
Ra
MucaBiceps
Ra
Level 10
God Stats
1W - 1L
1,785 SR
Queue Stats
17W - 16L
1,553 Elo+
Party 1
Medusa
Medusa
RobsonThc
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,638 Elo+
Party 1
Cerberus
Cerberus
Vonzuelo
Cerberus
Level 12
God Stats
5W - 5L
1,756 SR
Queue Stats
54W - 42L
1,668 Elo+
Party 1
Team Averages
Level 37
1,681 SR
1,620 Elo+

VS

Team Averages
Level 56
1,629 SR
1,763 Elo+
Discordia
Discordia
Hakulukiam
Discordia
Level 25
God Stats
13W - 2L
1,672 SR
Queue Stats
46W - 21L
1,897 Elo+
Party 2
Neith
Neith
Nuoxx
Neith
Level 125
God Stats
2W - 1L
1,715 SR
Queue Stats
65W - 36L
1,721 Elo+
Party 2
Hercules
Hercules
T0rk1l
Hercules
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 39L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
13,035
593
11,733
13,894
4,459
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
RobsonThc
Medusa
14
5 / 10 / 4
14,417
655
23,614
22,571
7,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Vonzuelo
Cerberus
13
1 / 9 / 5
12,419
565
10,366
30,320
33,389
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hakulukiam
Discordia
15
4 / 4 / 16
14,667
667
14,752
8,897
2,824
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Nuoxx
Neith
19
15 / 2 / 10
17,304
787
32,725
21,201
8,399
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
T0rk1l
Hercules
14
6 / 4 / 15
14,670
667
12,094
24,725
27,113
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
10
Kills
25
25
Deaths
10
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Discordia
Hakulukiam
Discordia
4
4
16
3
L
4
6
4
1
W
Neith
Nuoxx
Neith
15
2
10
10
L
Medusa
RobsonThc
Medusa
5
10
4
0.7
W
Hercules
T0rk1l
Hercules
6
4
15
3.38
L
Cerberus
Vonzuelo
Cerberus
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,713
Damage
59,571
66,785
Taken
54,823
45,727
Mitigated
38,336
10,555
Healing
23,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Hakulukiam
Discordia
14,752
1,082
0
699
8,897
2,824
747
3,640
5,257
56,546
0
L
11,733
863
3,764
2,396
13,894
4,459
370
2,963
10,931
53,356
0
W
Neith
Nuoxx
Neith
32,725
11,756
0
14,727
21,201
8,399
2,708
9,095
12,106
0
125,213
L
Medusa
RobsonThc
Medusa
23,614
11,242
1,254
751
22,571
7,879
910
4,753
17,818
0
81,119
W
Hercules
T0rk1l
Hercules
12,094
2,335
0
8,313
24,725
27,113
33
9,212
15,513
0
23,696
L
Cerberus
Vonzuelo
Cerberus
10,366
605
0
2,390
30,320
33,389
298
7,114
23,206
38,662
1,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,871
Gold Earned
46,641
264
Minions Killed
260
0
Camps Cleared
0
1,159,613
Distance Traveled
1,218,722
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,667
667
76
3
0
404,863
4
L
Ra
13,035
593
84
4
0
392,967
8
W
Neith
17,304
787
167
8
0
391,691
2
L
Medusa
14,417
655
109
5
0
373,470
10
W
Hercules
14,670
667
17
1
0
422,168
5
L
Cerberus
12,419
565
71
3
0
393,176
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role