Player Matchup

Merlin
Merlin
CuckedGaming
Merlin
Level 137
God Stats
1W - 4L
1,410 SR
Queue Stats
53W - 56L
1,505 Elo+
Solo
Fenrir
Fenrir
Juampax
Fenrir
Level 153
God Stats
1W - 1L
1,749 SR
Queue Stats
145W - 140L
1,554 Elo+
Party 1
Neith
Neith
Suprelípsis
Neith
Level 151
God Stats
0W - 1L
1,578 SR
Queue Stats
77W - 67L
1,733 Elo+
Party 1
Team Averages
Level 147
1,579 SR
1,598 Elo+

VS

Team Averages
Level 95
1,680 SR
1,571 Elo+
Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SilverCrown19216
Neith
Level 88
God Stats
5W - 1L
1,650 SR
Queue Stats
42W - 34L
1,617 Elo+
Solo
Vulcan
Vulcan
Slushys
Vulcan
Level 109
God Stats
6W - 4L
1,891 SR
Queue Stats
48W - 37L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 9 / 0
9,814
613
10,071
11,889
3,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Juampax
Fenrir
11
2 / 11 / 1
10,507
657
4,856
16,777
6,860
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 6 / 2
10,231
639
8,076
14,476
4,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
12 / 1 / 9
12,926
808
12,964
12,783
14,779
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 1 / 12
12,154
760
12,357
9,250
3,000
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Slushys
Vulcan
14
8 / 3 / 7
12,031
752
8,744
9,077
2,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
5
Kills
26
26
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
12
1
9
16.5
L
Merlin
2
9
0
0.22
L
Fenrir
Juampax
Fenrir
2
11
1
0.23
W
6
1
12
12
W
Vulcan
Slushys
Vulcan
8
3
7
3.83
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,003
Damage
34,065
43,142
Taken
31,110
15,553
Mitigated
20,660
8,961
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,964
4,843
0
4,868
12,783
14,779
296
4,205
8,578
0
44,262
L
Merlin
10,071
404
0
1,473
11,889
3,931
0
3,040
8,849
38,533
0
L
Fenrir
Juampax
Fenrir
4,856
792
0
3,461
16,777
6,860
0
4,422
12,355
0
30,731
W
12,357
5,714
0
3,309
9,250
3,000
1,561
2,465
6,785
0
47,211
W
Vulcan
Slushys
Vulcan
8,744
1,992
0
2,714
9,077
2,881
1,105
3,446
5,631
46,118
0
L
8,076
1,789
0
4,027
14,476
4,762
0
1,358
13,118
0
42,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,552
Gold Earned
37,111
196
Minions Killed
209
0
Camps Cleared
0
754,631
Distance Traveled
890,050
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,926
808
59
4
0
310,644
5
L
Merlin
9,814
613
79
5
0
244,906
2
L
Fenrir
10,507
657
48
3
0
263,121
4
W
Neith
12,154
760
77
5
0
296,358
5
W
Vulcan
12,031
752
73
5
0
283,048
3
L
Neith
10,231
639
69
4
0
246,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role