Player Matchup

Bellona
Bellona
BojidarVelev1914
Bellona
Level 24
God Stats
8W - 13L
1,492 SR
Queue Stats
163W - 208L
1,330 Elo+
Party 1
Ra
Ra
Gigea
Ra
Level 21
God Stats
2W - 4L
1,370 SR
Queue Stats
17W - 17L
1,292 Elo+
Party 2
Xbalanque
Xbalanque
Ivigi
Xbalanque
Level 25
God Stats
2W - 5L
1,237 SR
Queue Stats
39W - 37L
1,384 Elo+
Party 2
Ymir
Ymir
Pokol84
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
930 Elo+
Solo
Fenrir
Fenrir
Sinblank
Fenrir
Level 14
God Stats
1W - 7L
1,033 SR
Queue Stats
7W - 19L
1,211 Elo+
Party 1
Team Averages
Level 18
1,326 SR
1,230 Elo+

VS

Team Averages
Level 12
1,318 SR
1,207 Elo+
Nu Wa
Nu Wa
InsaneAdexx
Nu Wa
Level 26
God Stats
1W - 2L
1,128 SR
Queue Stats
5W - 12L
1,228 Elo+
Solo
Nemesis
Nemesis
InvaderZix
Nemesis
Level 8
God Stats
4W - 3L
1,234 SR
Queue Stats
8W - 12L
948 Elo+
Solo
Izanami
Izanami
Wootshi
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,265 Elo+
Solo
Jing Wei
Jing Wei
kniugufv
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 130L
1,500 Elo+
Solo
Neith
Neith
lowskilz
Neith
Level 7
God Stats
5W - 7L
1,229 SR
Queue Stats
7W - 17L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 15
13,860
990
18,332
40,029
25,040
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
20
3 / 10 / 16
14,201
1,014
14,262
22,647
8,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Ivigi
Xbalanque
20
15 / 12 / 10
17,652
1,261
28,789
25,280
9,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Pokol84
Ymir
20
1 / 14 / 16
13,182
942
7,148
37,075
27,638
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Sinblank
Fenrir
20
9 / 6 / 11
14,521
1,037
14,983
25,007
14,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 25
17,779
1,270
50,046
12,558
6,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
InvaderZix
Nemesis
20
13 / 6 / 22
15,866
1,133
26,526
22,871
13,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Wootshi
Izanami
20
10 / 7 / 28
16,184
1,156
34,396
18,517
9,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
kniugufv
Jing Wei
20
0 / 7 / 27
12,662
904
2,725
15,814
7,814
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
lowskilz
Neith
20
11 / 8 / 21
15,283
1,092
25,383
20,092
9,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
176
32
Kills
53
53
Deaths
32
68
Assists
123
Player
Kills
Deaths
Assists
KDA
L
4
11
15
1.05
L
Ra
3
10
16
1.1
W
19
4
25
7.88
W
Nemesis
InvaderZix
Nemesis
13
6
22
4
L
Xbalanque
Ivigi
Xbalanque
15
12
10
1.67
L
Ymir
Pokol84
Ymir
1
14
16
0.64
L
Fenrir
Sinblank
Fenrir
9
6
11
2.42
W
Izanami
Wootshi
Izanami
10
7
28
3.43
W
Jing Wei
kniugufv
Jing Wei
0
7
27
1.93
W
Neith
lowskilz
Neith
11
8
21
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,514
Damage
139,076
150,038
Taken
89,852
84,479
Mitigated
46,183
11,217
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,332
3,359
0
2,984
40,029
25,040
0
13,622
26,407
5,840
33,293
L
Ra
14,262
1,368
1,776
2,205
22,647
8,382
0
8,365
14,282
59,252
0
W
50,046
8,882
0
0
12,558
6,141
0
1,815
10,743
76,722
0
W
Nemesis
InvaderZix
Nemesis
26,526
15,177
0
4,690
22,871
13,451
0
5,219
17,652
0
46,925
L
Xbalanque
Ivigi
Xbalanque
28,789
19,556
0
2,076
25,280
9,157
0
8,386
16,894
0
84,605
L
Ymir
Pokol84
Ymir
7,148
2,070
0
471
37,075
27,638
0
9,994
27,081
28,922
0
L
Fenrir
Sinblank
Fenrir
14,983
4,523
0
1,705
25,007
14,262
0
9,679
15,328
0
21,082
W
Izanami
Wootshi
Izanami
34,396
26,858
0
1,397
18,517
9,515
0
4,293
14,224
0
62,586
W
Jing Wei
kniugufv
Jing Wei
2,725
2,238
0
160
15,814
7,814
0
3,548
12,266
0
8,406
W
Neith
lowskilz
Neith
25,383
13,200
0
1,151
20,092
9,262
0
8,590
11,502
0
57,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,416
Gold Earned
77,774
293
Minions Killed
248
4
Camps Cleared
9
1,230,410
Distance Traveled
1,110,514
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,860
990
31
2
2
248,971
0
L
Ra
14,201
1,014
101
7
0
244,703
4
W
Nu Wa
17,779
1,270
45
3
1
225,125
1
W
Nemesis
15,866
1,133
44
3
0
265,923
0
L
Xbalanque
17,652
1,261
110
8
1
260,545
0
L
Ymir
13,182
942
37
3
0
210,151
1
L
Fenrir
14,521
1,037
14
1
1
266,040
0
W
Izanami
16,184
1,156
83
6
0
198,298
1
W
Jing Wei
12,662
904
14
1
2
183,624
0
W
Neith
15,283
1,092
62
4
6
237,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role