Player Matchup

Pele
Pele
DEKA7779
Pele
Level 152
God Stats
3W - 1L
1,821 SR
Queue Stats
146W - 155L
1,465 Elo+
Solo
Ra
Ra
Michael2552
Ra
Level 140
God Stats
6W - 4L
1,434 SR
Queue Stats
331W - 340L
1,490 Elo+
Solo
Scylla
Scylla
dhoff55
Scylla
Level 89
God Stats
7W - 3L
1,601 SR
Queue Stats
93W - 91L
1,485 Elo+
Solo
Hera
Hera
thereturnofBEX
Hera
Level 82
God Stats
14W - 4L
1,506 SR
Queue Stats
320W - 304L
1,483 Elo+
Solo
Ravana
Ravana
x-KotoUmi
Ravana
Level 110
God Stats
1W - 0L
1,547 SR
Queue Stats
10W - 13L
1,447 Elo+
Solo
Team Averages
Level 115
1,582 SR
1,474 Elo+

VS

Team Averages
Level 80
1,530 SR
1,461 Elo+
Hercules
Hercules
 
Hercules
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,387 Elo+
Solo
Thanatos
Thanatos
Mundy_666
Thanatos
Level 106
God Stats
2W - 3L
1,528 SR
Queue Stats
172W - 175L
1,479 Elo+
Solo
Thor
Thor
lexi_PNW
Thor
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 70L
1,505 Elo+
Solo
Terra
Terra
monchiis
Terra
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 120L
1,458 Elo+
Solo
Serqet
Serqet
xxMortbide
Serqet
Level 63
God Stats
5W - 5L
1,623 SR
Queue Stats
481W - 510L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 8 / 16
14,894
745
24,603
27,272
13,185
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 5 / 20
15,786
789
26,170
18,806
9,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Scylla
dhoff55
Scylla
20
11 / 3 / 15
15,030
752
28,115
17,203
7,561
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 6 / 28
13,242
662
24,073
16,961
7,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
x-KotoUmi
Ravana
20
14 / 5 / 16
15,658
783
33,164
28,797
17,619
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
2 / 6 / 20
12,332
617
16,082
37,201
56,064
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Mundy_666
Thanatos
20
4 / 13 / 13
13,813
691
16,929
28,228
14,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
20
6 / 9 / 7
13,276
664
12,496
27,360
15,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
monchiis
Terra
20
10 / 6 / 15
14,398
720
23,386
31,096
43,381
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
xxMortbide
Serqet
19
5 / 10 / 12
12,093
605
15,621
27,700
36,557
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
94
44
Kills
27
27
Deaths
44
95
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
6
20
2
W
Pele
9
8
16
2.13
W
8
5
20
3.6
L
Thanatos
Mundy_666
Thanatos
4
13
13
0.81
W
Scylla
dhoff55
Scylla
11
3
15
6.17
L
Thor
6
9
7
1.06
L
Terra
monchiis
Terra
10
6
15
2.92
W
2
6
28
2.67
W
Ravana
x-KotoUmi
Ravana
14
5
16
4.4
L
Serqet
xxMortbide
Serqet
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,125
Damage
84,514
109,039
Taken
151,585
55,698
Mitigated
165,732
53,051
Healing
69,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
16,082
3,266
2,112
14,281
37,201
56,064
0
18,642
18,559
0
42,431
W
Pele
24,603
7,621
3,889
6,581
27,272
13,185
526
6,054
21,052
0
42,926
W
26,170
1,267
15,157
6,874
18,806
9,720
1,376
4,981
13,201
69,308
0
L
Thanatos
Mundy_666
Thanatos
16,929
5,122
3,424
13,094
28,228
14,316
935
16,516
11,712
0
42,571
W
Scylla
dhoff55
Scylla
28,115
1,018
1,467
6,016
17,203
7,561
797
4,795
11,776
41,081
0
L
Thor
12,496
1,715
1,897
6,531
27,360
15,414
392
14,383
12,977
0
31,110
L
Terra
monchiis
Terra
23,386
1,737
13,996
9,734
31,096
43,381
205
16,564
14,532
37,824
0
W
24,073
5,644
1,489
3,163
16,961
7,613
1,703
3,580
13,009
40,544
0
W
Ravana
x-KotoUmi
Ravana
33,164
15,349
1,582
6,833
28,797
17,619
1,614
4,369
23,785
0
50,280
L
Serqet
xxMortbide
Serqet
15,621
3,676
1,515
3,148
27,700
36,557
0
12,253
15,447
501
21,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,610
Gold Earned
65,912
208
Minions Killed
157
0
Camps Cleared
0
1,820,536
Distance Traveled
1,542,626
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,332
617
50
3
0
291,613
0
W
Pele
14,894
745
27
1
0
367,725
0
W
Ra
15,786
789
106
5
0
370,017
4
L
Thanatos
13,813
691
46
2
0
304,968
2
W
Scylla
15,030
752
26
1
0
372,646
0
L
Thor
13,276
664
26
1
0
302,878
0
L
Terra
14,398
720
21
1
0
320,878
0
W
Hera
13,242
662
27
1
0
340,124
0
W
Ravana
15,658
783
22
1
0
370,024
2
L
Serqet
12,093
605
14
1
0
322,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role