Player Matchup

Pele
Pele
Platinum III
G A B Z lll
Pele
Platinum III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 149L
1,604 MMR
Party 1
Fenrir
Fenrir
Platinum III
imArkhoz
Fenrir
Platinum III
Level 89
God Stats
109W - 66L
1,684 SR
Queue Stats
174W - 149L
1,622 MMR
Party 1
Hel
Hel
Silver IV
xiXMoMoneyXix
Hel
Silver IV
Level 69
God Stats
1W - 0L
1,610 SR
Queue Stats
2W - 0L
1,632 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,598 SR
1,619 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,519 SR
1,604 MMR
Sobek
Sobek
Bronze III
CQC soul
Sobek
Bronze III
Level 156
God Stats
3W - 2L
1,556 SR
Queue Stats
15W - 19L
1,710 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
LegitGaminq3
Ah Puch
Bronze III
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,571 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
Super_Retro_Max
Jing Wei
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 12
13,309
634
11,022
19,536
10,709
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
imArkhoz
Fenrir
15
11 / 3 / 5
14,390
685
17,553
19,623
11,052
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
6 / 4 / 10
14,354
684
16,451
15,549
5,624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
LokiChaacKumbhakarnaBacchusNu Wa

VS

Bans
Cu ChulainnHeimdallrVamanaSkadiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CQC soul
Sobek
13
6 / 7 / 2
14,473
689
10,866
24,463
33,892
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
LegitGaminq3
Ah Puch
14
2 / 5 / 6
12,615
601
16,253
10,950
3,842
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
13
3 / 7 / 3
12,655
603
9,575
19,313
6,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
19
Kills
11
11
Deaths
19
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
CQC soul
Sobek
6
7
2
1
W
2
4
12
2
L
Ah Puch
LegitGaminq3
Ah Puch
2
5
6
1
L
Jing Wei
3
7
3
0.64
W
Fenrir
imArkhoz
Fenrir
11
3
5
4.5
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,026
Damage
36,694
54,708
Taken
54,726
27,385
Mitigated
43,832
25,063
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CQC soul
Sobek
10,866
1,118
0
2,459
24,463
33,892
0
9,522
14,941
21,092
0
W
11,022
2,675
0
5,448
19,536
10,709
945
9,355
10,181
0
75,449
L
Ah Puch
LegitGaminq3
Ah Puch
16,253
531
0
1,161
10,950
3,842
105
2,374
8,576
68,073
0
L
Jing Wei
9,575
5,869
831
3,075
19,313
6,098
216
4,571
14,742
0
49,612
W
Fenrir
imArkhoz
Fenrir
17,553
4,358
0
3,104
19,623
11,052
855
8,783
10,840
0
57,557
W
16,451
235
7,973
8,538
15,549
5,624
390
9,360
6,189
64,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,053
Gold Earned
39,743
262
Minions Killed
184
0
Camps Cleared
0
1,210,323
Distance Traveled
1,055,690
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,473
689
21
1
0
316,401
3
W
Pele
13,309
634
99
5
0
438,909
3
L
Ah Puch
12,615
601
82
4
0
344,335
7
L
Jing Wei
12,655
603
81
4
0
394,954
6
W
Fenrir
14,390
685
50
2
0
393,380
6
W
Hel
14,354
684
113
5
0
378,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role