Player Matchup

Bellona
Bellona
Aruta-Senpi
Bellona
Level 8
God Stats
5W - 6L
1,371 SR
Queue Stats
9W - 16L
1,332 Elo+
Party 3
Sobek
Sobek
Niledown-
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,134 Elo+
Party 1
Chaac
Chaac
izmou-izmouex
Chaac
Level 18
God Stats
2W - 3L
1,356 SR
Queue Stats
34W - 39L
1,299 Elo+
Party 3
Thor
Thor
kiing--00x
Thor
Level 14
God Stats
2W - 3L
1,410 SR
Queue Stats
29W - 40L
1,291 Elo+
Party 3
Ra
Ra
s4ndels281
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
967 Elo+
Party 1
Team Averages
Level 10
1,427 SR
1,204 Elo+

VS

Team Averages
Level 10
1,406 SR
1,165 Elo+
Kukulkan
Kukulkan
DiloOmega11
Kukulkan
Level 3
God Stats
4W - 0L
1,701 SR
Queue Stats
10W - 11L
1,299 Elo+
Party 2
Da Ji
Da Ji
loko1705
Da Ji
Level 7
God Stats
2W - 0L
1,169 SR
Queue Stats
5W - 10L
1,042 Elo+
Party 2
Ares
Ares
luizrocinholli
Ares
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 27L
1,105 Elo+
Party 2
Hel
Hel
ric_2004xx
Hel
Level 6
God Stats
2W - 2L
1,164 SR
Queue Stats
17W - 27L
1,042 Elo+
Party 2
Loki
Loki
xBrokenSaint
Loki
Level 28
God Stats
8W - 5L
1,494 SR
Queue Stats
164W - 161L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aruta-Senpi
Bellona
18
6 / 5 / 8
12,378
1,125
12,194
15,842
13,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Niledown-
Sobek
19
1 / 10 / 11
11,894
1,081
7,561
28,018
29,126
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

19
15 / 8 / 8
15,460
1,405
25,209
21,478
7,074
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 12 / 9
11,926
1,084
15,214
23,479
9,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 10 / 11
10,945
995
4,632
12,768
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DiloOmega11
Kukulkan
19
10 / 4 / 17
13,492
1,227
18,718
11,096
5,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
loko1705
Da Ji
19
15 / 9 / 17
13,406
1,219
21,547
16,229
9,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
6 / 5 / 26
12,875
1,170
12,740
15,876
17,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 5 / 21
12,903
1,173
17,693
13,867
8,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
6 / 5 / 23
13,025
1,184
20,018
14,744
7,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
148
27
Kills
44
45
Deaths
28
47
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aruta-Senpi
Bellona
6
5
8
2
W
Kukulkan
DiloOmega11
Kukulkan
10
4
17
4.63
L
Sobek
Niledown-
Sobek
1
10
11
0.65
L
15
8
8
2.38
L
4
12
9
0.71
W
Da Ji
loko1705
Da Ji
15
9
17
2.61
W
6
5
26
3.8
W
7
5
21
3.5
L
1
10
11
0.65
W
6
5
23
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,810
Damage
90,716
101,585
Taken
71,812
63,609
Mitigated
47,448
11,386
Healing
3,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aruta-Senpi
Bellona
12,194
4,130
0
1,852
15,842
13,134
0
9,614
6,228
0
18,624
W
Kukulkan
DiloOmega11
Kukulkan
18,718
4,704
0
0
11,096
5,088
0
2,125
8,971
49,611
0
L
Sobek
Niledown-
Sobek
7,561
1,901
0
3,698
28,018
29,126
0
13,551
14,467
22,218
0
L
25,209
8,197
334
5,028
21,478
7,074
0
8,999
12,479
0
53,809
L
15,214
5,435
0
140
23,479
9,581
0
11,302
12,177
0
29,181
W
Da Ji
loko1705
Da Ji
21,547
8,316
0
770
16,229
9,726
0
1,498
14,731
0
26,779
W
12,740
2,679
0
0
15,876
17,096
0
2,571
13,305
16,811
0
W
17,693
4,086
691
984
13,867
8,281
0
2,749
11,118
32,220
0
L
4,632
890
60
274
12,768
4,694
0
5,685
7,083
12,452
0
W
20,018
8,117
0
749
14,744
7,257
0
3,250
11,494
0
40,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,603
Gold Earned
65,701
129
Minions Killed
178
6
Camps Cleared
3
777,060
Distance Traveled
974,547
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,378
1,125
5
0
2
131,690
0
W
Kukulkan
13,492
1,227
74
7
0
173,422
2
L
Sobek
11,894
1,081
24
2
1
164,550
4
L
Chaac
15,460
1,405
57
5
3
177,748
0
L
Thor
11,926
1,084
26
2
0
199,037
0
W
Da Ji
13,406
1,219
15
1
1
204,357
0
W
Ares
12,875
1,170
5
0
0
225,668
0
W
Hel
12,903
1,173
40
4
0
169,923
0
L
Ra
10,945
995
17
2
0
104,035
0
W
Loki
13,025
1,184
44
4
2
201,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role