Player Matchup

Hera
Hera
 
Hera
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Pokemonnerd0623
Neith
Level 5
God Stats
1W - 2L
1,557 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 1
Nemesis
Nemesis
assassin29900
Nemesis
Level 6
God Stats
3W - 5L
1,339 SR
Queue Stats
3W - 5L
1,113 Elo+
Party 1
Team Averages
Level 12
1,465 SR
1,342 Elo+

VS

Team Averages
Level 52
1,460 SR
1,447 Elo+
Kukulkan
Kukulkan
Schdiev420
Kukulkan
Level 28
God Stats
23W - 24L
1,440 SR
Queue Stats
23W - 24L
1,423 Elo+
Party 2
Odin
Odin
SyNo SunRiiZe x
Odin
Level 65
God Stats
11W - 6L
1,512 SR
Queue Stats
38W - 29L
1,452 Elo+
Party 2
Neith
Neith
SyNo iMaRiJaNE
Neith
Level 62
God Stats
5W - 5L
1,427 SR
Queue Stats
32W - 23L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 6 / 1
11,006
611
16,762
11,542
6,790
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 11 / 2
9,584
532
5,793
17,001
5,743
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
11
2 / 12 / 2
11,020
612
7,553
15,407
4,200
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Schdiev420
Kukulkan
14
8 / 3 / 12
12,673
704
11,109
11,042
4,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
10 / 1 / 15
13,437
747
13,026
14,371
19,184
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

14
11 / 2 / 15
12,979
721
12,831
11,573
4,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
5
Kills
29
29
Deaths
6
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
6
1
0.58
L
0
11
2
0.09
W
Kukulkan
Schdiev420
Kukulkan
8
3
12
4.67
W
10
1
15
17.5
W
11
2
15
9.25
L
Nemesis
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,108
Damage
36,966
43,950
Taken
36,986
16,733
Mitigated
27,579
2,972
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
16,762
3,270
111
896
11,542
6,790
175
2,917
8,625
46,488
0
L
5,793
2,759
0
1,009
17,001
5,743
411
5,224
11,777
0
30,883
W
Kukulkan
Schdiev420
Kukulkan
11,109
1,589
0
1,029
11,042
4,039
120
5,739
5,303
53,224
0
W
13,026
4,862
0
4,280
14,371
19,184
144
4,971
9,400
655
56,041
W
12,831
4,589
720
4,782
11,573
4,356
0
6,514
5,059
0
42,721
L
Nemesis
7,553
4,065
0
956
15,407
4,200
665
3,581
11,826
0
22,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,610
Gold Earned
39,089
153
Minions Killed
205
0
Camps Cleared
0
794,403
Distance Traveled
964,795
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,006
611
69
4
0
270,687
4
L
Neith
9,584
532
57
3
0
254,101
1
W
Kukulkan
12,673
704
86
5
0
324,048
0
W
Odin
13,437
747
63
4
0
341,673
3
W
Neith
12,979
721
56
3
0
299,074
4
L
Nemesis
11,020
612
27
2
0
269,615
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role