Player Matchup

Hercules
Hercules
MageNoob
Hercules
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
Maxlim
Cerberus
Level 18
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 8L
924 Elo+
Solo
Nemesis
Nemesis
capetadisaia1
Nemesis
Level 7
God Stats
3W - 5L
1,430 SR
Queue Stats
5W - 10L
1,349 Elo+
Party 1
Team Averages
Level 44
1,438 SR
1,258 Elo+

VS

Team Averages
Level 13
1,490 SR
1,381 Elo+
Jing Wei
Jing Wei
HopeS2
Jing Wei
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,209 Elo+
Solo
Discordia
Discordia
YoungChinchulin
Discordia
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 41L
1,535 Elo+
Solo
Vamana
Vamana
karlmartins1
Vamana
Level 16
God Stats
11W - 11L
1,471 SR
Queue Stats
53W - 72L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MageNoob
Hercules
12
1 / 1 / 3
9,994
555
6,403
25,108
28,160
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Maxlim
Cerberus
10
2 / 3 / 1
9,712
540
5,612
20,362
20,142
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
11
1 / 6 / 2
10,419
579
3,966
14,357
7,039
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HopeS2
Jing Wei
14
4 / 2 / 3
11,848
658
19,913
10,972
4,121
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
YoungChinchulin
Discordia
14
6 / 0 / 4
12,149
675
24,333
6,632
2,142
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
9
0 / 2 / 7
9,978
554
4,363
10,976
9,209
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
10
10
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
HopeS2
Jing Wei
4
2
3
2.75
L
Hercules
MageNoob
Hercules
1
1
3
2.5
L
Cerberus
Maxlim
Cerberus
2
3
1
0.83
W
Discordia
YoungChinchulin
Discordia
6
0
4
8
L
Nemesis
1
6
2
0.33
W
Vamana
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,981
Damage
48,609
59,827
Taken
28,580
55,341
Mitigated
15,472
12,739
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
HopeS2
Jing Wei
19,913
12,558
0
3,119
10,972
4,121
1,237
1,559
9,413
0
76,863
L
Hercules
MageNoob
Hercules
6,403
1,542
0
8,768
25,108
28,160
659
8,461
16,647
0
23,523
L
Cerberus
Maxlim
Cerberus
5,612
352
0
1,987
20,362
20,142
320
9,141
11,221
32,085
305
W
Discordia
YoungChinchulin
Discordia
24,333
1,878
418
1,718
6,632
2,142
198
2,666
3,966
63,478
0
L
Nemesis
3,966
538
0
1,984
14,357
7,039
0
6,926
7,431
909
29,004
W
Vamana
4,363
1,794
0
4,547
10,976
9,209
154
2,212
8,764
0
12,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
33,975
140
Minions Killed
205
0
Camps Cleared
0
934,312
Distance Traveled
929,602
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,848
658
117
7
0
324,986
2
L
Hercules
9,994
555
34
2
0
341,782
5
L
Cerberus
9,712
540
52
3
0
286,754
0
W
Discordia
12,149
675
78
4
0
318,718
3
L
Nemesis
10,419
579
54
3
0
305,776
1
W
Vamana
9,978
554
10
1
0
285,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role