Player Matchup
Team Averages
Level 32
1,393 SR
1,262
Elo+
VS
Team Averages
Level 49
1,542 SR
1,267
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 4
5,258
876
1,139
3,027
809
Evolved Hunter's Blessing
+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Demon Blade
+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
AllMightySuspec
Chaac
7
3 / 1 / 2
5,445
908
2,555
3,591
1,485
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Mace
+10
Physical Power
8
3 / 1 / 1
5,766
961
1,522
3,123
907
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BlindFox_89
Fafnir
5
0 / 3 / 1
4,407
735
572
4,269
2,136
Silver Talisman
+125
Health
+45
Magical Protection
PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
ByLegend_245
Bastet
4
0 / 0 / 0
4,120
687
290
1,052
238
Combat Boots
+10
Physical Power
+12%
Movement Speed
pabloiva
Loki
7
1 / 4 / 1
4,869
812
1,300
3,887
1,152
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,258
876
28
5
0
102,065
1
W
5,445
908
13
2
0
128,164
0
L
4,407
735
2
0
0
61,936
2
L
4,120
687
4
1
0
49,473
0
W
5,766
961
33
6
0
93,481
0
L
4,869
812
3
1
0
76,134
0