Player Matchup

Fenrir
Fenrir
GRIFFIN MF
Fenrir
Level 14
God Stats
45W - 45L
1,392 SR
Queue Stats
149W - 140L
1,376 Elo+
Solo
Ares
Ares
The 420Moss
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Neith
Neith
chrisluscomb420
Neith
Level 17
God Stats
33W - 26L
1,528 SR
Queue Stats
33W - 29L
1,425 Elo+
Solo
Ra
Ra
its Beezzy
Ra
Level 6
God Stats
1W - 4L
1,234 SR
Queue Stats
280W - 271L
1,289 Elo+
Party 1
Sol
Sol
money430
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 61L
1,289 Elo+
Party 1
Team Averages
Level 9
1,431 SR
1,376 Elo+

VS

Team Averages
Level 25
1,496 SR
1,464 Elo+
Apollo
Apollo
BBGxTRETRUNKxOG
Apollo
Level 17
God Stats
17W - 17L
1,500 SR
Queue Stats
33W - 34L
1,500 Elo+
Solo
Sol
Sol
Cosmo4153
Sol
Level 5
God Stats
6W - 3L
1,541 SR
Queue Stats
41W - 47L
1,362 Elo+
Party 2
Nu Wa
Nu Wa
El Raspy bb
Nu Wa
Level 18
God Stats
23W - 12L
1,386 SR
Queue Stats
164W - 172L
1,448 Elo+
Party 2
Loki
Loki
GMC Dragon Slip
Loki
Level 64
God Stats
10W - 10L
1,552 SR
Queue Stats
151W - 154L
1,416 Elo+
Party 2
King Arthur
King Arthur
bluesoldier434
King Arthur
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GRIFFIN MF
Fenrir
15
2 / 14 / 1
10,515
956
10,281
24,354
11,013
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 12 / 2
10,523
957
4,690
24,224
21,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 1 / 0
9,141
831
993
1,730
590
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 10 / 5
10,757
978
13,573
15,402
7,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 15 / 2
10,226
930
8,561
25,050
11,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 21
12,183
1,108
14,238
8,948
3,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 1 / 25
12,339
1,122
16,708
7,936
2,922
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
4 / 1 / 34
12,305
1,119
15,337
6,451
2,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
15 / 2 / 17
12,984
1,180
24,164
9,005
3,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
bluesoldier434
King Arthur
18
11 / 1 / 15
12,242
1,113
10,984
11,094
8,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
163
5
Kills
51
52
Deaths
6
10
Assists
112
Player
Kills
Deaths
Assists
KDA
W
13
1
21
23.5
W
8
1
25
20.5
W
4
1
34
21
W
15
2
17
11.75
L
Fenrir
GRIFFIN MF
Fenrir
2
14
1
0.18
L
2
12
2
0.25
W
King Arthur
bluesoldier434
King Arthur
11
1
15
18.5
L
1
1
0
1
L
0
10
5
0.25
L
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,098
Damage
81,431
90,760
Taken
43,434
51,599
Mitigated
20,371
6,867
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,238
12,074
0
2,599
8,948
3,800
0
5,598
3,350
0
30,105
W
16,708
7,018
0
2,151
7,936
2,922
0
4,557
3,379
36,748
0
W
15,337
6,195
354
507
6,451
2,329
0
4,752
1,699
29,141
0
W
24,164
14,084
787
1,041
9,005
3,139
0
5,158
3,376
0
42,560
L
Fenrir
GRIFFIN MF
Fenrir
10,281
4,730
244
1,286
24,354
11,013
0
8,783
15,571
0
20,329
L
4,690
890
0
0
24,224
21,455
0
11,242
12,982
19,527
0
W
King Arthur
bluesoldier434
King Arthur
10,984
540
528
669
11,094
8,181
0
6,759
4,335
133
22,036
L
993
273
0
229
1,730
590
0
1,205
525
0
5,191
L
13,573
1,701
1,742
70
15,402
7,498
0
1,580
13,822
62,041
0
L
8,561
2,552
0
3,296
25,050
11,043
0
9,288
15,730
36,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,162
Gold Earned
62,053
205
Minions Killed
182
6
Camps Cleared
7
792,110
Distance Traveled
1,019,301
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,183
1,108
38
3
0
174,992
0
W
Sol
12,339
1,122
54
5
2
191,906
1
W
Nu Wa
12,305
1,119
29
3
1
209,342
0
W
Loki
12,984
1,180
40
4
3
222,630
0
L
Fenrir
10,515
956
17
2
0
184,145
0
L
Ares
10,523
957
14
1
1
189,086
0
W
King Arthur
12,242
1,113
21
2
1
220,431
0
L
Neith
9,141
831
10
1
1
47,138
1
L
Ra
10,757
978
95
9
0
192,503
4
L
Sol
10,226
930
69
6
4
179,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role