Player Matchup

Fenrir
Fenrir
Bronze III
DivineBurbs
Fenrir
Bronze III
Level 141
God Stats
0W - 1L
1,692 SR
Queue Stats
23W - 21L
1,712 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 141
1,692 SR
1,712 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,598 SR
1,420 MMR
Vulcan
Vulcan
Silver II
PeeEyeZeeZeeWhy
Vulcan
Silver II
Level 92
God Stats
3W - 0L
1,598 SR
Queue Stats
3W - 2L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 0 / 0
4,312
862
818
4,157
2,070
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SusanoBakasuraHelKaliFreya

VS

Bans
Ah Muzen CabHeimdallrSkadiPeleChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,877
975
1,514
1,393
389
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

818
Damage
1,514
4,157
Taken
1,393
2,070
Mitigated
389
2,148
Healing
623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
818
167
0
2,148
4,157
2,070
0
1,538
2,619
0
14,071
W
1,514
506
0
623
1,393
389
42
0
1,393
22,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,312
Gold Earned
4,877
31
Minions Killed
49
0
Camps Cleared
0
109,192
Distance Traveled
103,027
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,312
862
31
6
0
109,192
1
W
Vulcan
4,877
975
49
10
0
103,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role