Player Matchup

He Bo
He Bo
 
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,311 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Navion
Chang'e
Level 124
God Stats
5W - 2L
1,529 SR
Queue Stats
82W - 73L
1,493 Elo+
Solo
Mercury
Mercury
RPGMolotovPanda
Mercury
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 58L
1,698 Elo+
Solo
Ravana
Ravana
solersystem
Ravana
Level 158
God Stats
15W - 13L
1,467 SR
Queue Stats
838W - 786L
1,519 Elo+
Solo
Team Averages
Level 121
1,499 SR
1,504 Elo+

VS

Team Averages
Level 128
1,377 SR
1,593 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EnyXia_S4MY
Fenrir
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 94L
1,614 Elo+
Solo
Cerberus
Cerberus
Mythoer
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,770 Elo+
Party 1
Fafnir
Fafnir
Sithmaith
Fafnir
Level 123
God Stats
2W - 2L
1,173 SR
Queue Stats
141W - 116L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
turilaila
Kukulkan
Level 132
God Stats
2W - 2L
1,214 SR
Queue Stats
415W - 403L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 7 / 7
9,711
747
7,952
11,834
4,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
 
Ganesha
15
0 / 6 / 8
8,396
646
12,567
18,104
18,582
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Navion
Chang'e
16
1 / 5 / 6
9,066
697
12,546
13,671
11,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
5 / 7 / 6
10,232
787
11,030
14,678
6,884
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
16
3 / 5 / 7
9,553
735
7,866
14,371
17,213
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 3 / 22
10,281
791
10,216
12,528
8,131
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
16
7 / 2 / 12
10,210
785
11,296
11,688
6,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Mythoer
Cerberus
17
7 / 3 / 13
11,020
848
9,466
18,627
17,026
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
Sithmaith
Fafnir
18
3 / 2 / 23
10,668
821
8,219
16,237
23,037
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
turilaila
Kukulkan
20
9 / 2 / 18
11,678
898
22,001
12,162
6,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
118
12
Kills
30
30
Deaths
12
34
Assists
88
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
7
7
0.93
L
Ganesha
 
Ganesha
0
6
8
0.67
W
Ra
 
Ra
4
3
22
5
W
Fenrir
7
2
12
6.5
W
Cerberus
Mythoer
Cerberus
7
3
13
4.5
L
Chang'e
Navion
Chang'e
1
5
6
0.8
L
5
7
6
1.14
W
Fafnir
Sithmaith
Fafnir
3
2
23
7.25
L
Ravana
3
5
7
1.3
W
Kukulkan
turilaila
Kukulkan
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,961
Damage
61,198
72,658
Taken
71,242
58,996
Mitigated
61,216
22,318
Healing
38,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,952
656
0
111
11,834
4,399
720
8,992
2,842
16,009
0
L
Ganesha
 
Ganesha
12,567
879
921
796
18,104
18,582
0
12,231
5,873
26,243
0
W
Ra
 
Ra
10,216
755
11,283
4,904
12,528
8,131
623
8,539
3,989
26,941
0
W
Fenrir
11,296
2,234
2,690
2,891
11,688
6,966
2,438
5,004
6,684
0
17,511
W
Cerberus
Mythoer
Cerberus
9,466
738
1,396
3,985
18,627
17,026
435
5,993
12,634
20,348
0
L
Chang'e
Navion
Chang'e
12,546
560
11,835
4,520
13,671
11,918
677
9,519
4,152
27,327
0
L
11,030
5,080
1,062
794
14,678
6,884
0
10,408
4,270
0
24,861
W
Fafnir
Sithmaith
Fafnir
8,219
2,073
2,868
4,483
16,237
23,037
5
6,283
9,954
12,855
0
L
Ravana
7,866
1,606
378
1,901
14,371
17,213
561
8,752
5,619
95
14,858
W
Kukulkan
turilaila
Kukulkan
22,001
3,881
1,503
2,266
12,162
6,056
1,410
7,341
4,821
50,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,958
Gold Earned
53,857
113
Minions Killed
145
0
Camps Cleared
0
1,121,219
Distance Traveled
1,278,934
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,711
747
21
2
0
201,189
0
L
Ganesha
8,396
646
0
0
0
200,676
0
W
Ra
10,281
791
25
2
0
269,564
3
W
Fenrir
10,210
785
5
0
0
265,518
5
W
Cerberus
11,020
848
31
2
0
248,177
0
L
Chang'e
9,066
697
50
4
0
235,337
2
L
Mercury
10,232
787
26
2
0
240,038
2
W
Fafnir
10,668
821
12
1
0
258,689
1
L
Ravana
9,553
735
16
1
0
243,979
1
W
Kukulkan
11,678
898
72
6
0
236,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role