Player Matchup

Merlin
Merlin
CasualCont
Merlin
Level 57
God Stats
7W - 6L
1,574 SR
Queue Stats
77W - 84L
1,435 Elo+
Party 1
Ganesha
Ganesha
Lackybone
Ganesha
Level 28
God Stats
1W - 0L
1,302 SR
Queue Stats
12W - 14L
1,338 Elo+
Solo
Neith
Neith
xH1ckz
Neith
Level 11
God Stats
13W - 15L
1,614 SR
Queue Stats
47W - 51L
1,413 Elo+
Party 1
Team Averages
Level 32
1,496 SR
1,395 Elo+

VS

Team Averages
Level 17
1,541 SR
1,452 Elo+
Anhur
Anhur
PililaBoy
Anhur
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 15L
1,340 Elo+
Solo
Kukulkan
Kukulkan
giipi11
Kukulkan
Level 16
God Stats
3W - 4L
1,510 SR
Queue Stats
122W - 109L
1,578 Elo+
Party 2
Kumbhakarna
Kumbhakarna
moscon-lateral
Kumbhakarna
Level 8
God Stats
1W - 3L
1,613 SR
Queue Stats
23W - 24L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CasualCont
Merlin
16
8 / 9 / 2
15,179
799
13,825
16,343
6,649
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Lackybone
Ganesha
13
3 / 8 / 7
13,425
707
9,742
20,746
25,270
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
xH1ckz
Neith
13
3 / 11 / 3
12,104
637
8,108
15,725
6,277
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
PililaBoy
Anhur
9
5 / 4 / 2
10,872
572
7,157
7,742
2,552
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
giipi11
Kukulkan
18
20 / 5 / 7
15,937
839
31,486
13,883
5,681
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
moscon-lateral
Kumbhakarna
13
3 / 6 / 16
12,542
660
7,024
20,514
18,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
14
Kills
28
28
Deaths
15
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
CasualCont
Merlin
8
9
2
1
W
Ganesha
Lackybone
Ganesha
3
8
7
0.81
L
Anhur
PililaBoy
Anhur
5
4
2
1.5
L
Kukulkan
giipi11
Kukulkan
20
5
7
4.7
L
Kumbhakarna
moscon-lateral
Kumbhakarna
3
6
16
1.83
W
Neith
xH1ckz
Neith
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,675
Damage
45,667
52,814
Taken
42,139
38,196
Mitigated
26,663
7,026
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CasualCont
Merlin
13,825
1,977
258
2,444
16,343
6,649
781
12,404
3,939
65,174
0
W
Ganesha
Lackybone
Ganesha
9,742
1,408
708
2,015
20,746
25,270
1,267
13,791
6,955
24,744
0
L
Anhur
PililaBoy
Anhur
7,157
3,799
0
1,630
7,742
2,552
1,038
5,049
2,693
0
18,876
L
Kukulkan
giipi11
Kukulkan
31,486
2,710
0
345
13,883
5,681
1,436
8,566
5,317
90,371
0
L
Kumbhakarna
moscon-lateral
Kumbhakarna
7,024
1,318
0
3,140
20,514
18,430
114
10,005
10,509
19,984
0
W
Neith
xH1ckz
Neith
8,108
3,609
260
1,341
15,725
6,277
1,841
12,478
3,247
0
32,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
39,351
185
Minions Killed
190
0
Camps Cleared
0
865,564
Distance Traveled
850,767
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,179
799
99
5
0
282,878
5
W
Ganesha
13,425
707
13
1
0
314,289
4
L
Anhur
10,872
572
24
1
0
166,272
1
L
Kukulkan
15,937
839
148
8
0
335,053
5
L
Kumbhakarna
12,542
660
18
1
0
349,442
3
W
Neith
12,104
637
73
4
0
268,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role