Player Matchup

Jing Wei
Jing Wei
DIamondGeneral
Jing Wei
Level 116
God Stats
33W - 10L
2,047 SR
Queue Stats
500W - 271L
1,653 Elo+
Party 3
Poseidon
Poseidon
DavesYaDaddy
Poseidon
Level 129
God Stats
10W - 8L
1,500 SR
Queue Stats
416W - 321L
1,620 Elo+
Party 2
Bacchus
Bacchus
PickleMeTickle
Bacchus
Level 137
God Stats
0W - 2L
1,298 SR
Queue Stats
255W - 175L
1,555 Elo+
Party 3
Thor
Thor
The Belleh
Thor
Level 160
God Stats
28W - 23L
1,600 SR
Queue Stats
1,009W - 780L
1,628 Elo+
Party 2
Horus
Horus
zbop
Horus
Level 68
God Stats
3W - 2L
1,695 SR
Queue Stats
231W - 129L
1,632 Elo+
Solo
Team Averages
Level 122
1,628 SR
1,618 Elo+

VS

Team Averages
Level 127
1,567 SR
1,651 Elo+
Hercules
Hercules
DaHazey
Hercules
Level 147
God Stats
6W - 5L
1,550 SR
Queue Stats
170W - 96L
1,634 Elo+
Party 1
Da Ji
Da Ji
Merlinone
Da Ji
Level 156
God Stats
8W - 2L
1,500 SR
Queue Stats
651W - 156L
1,724 Elo+
Party 1
Poseidon
Poseidon
MonsDerrMan
Poseidon
Level 156
God Stats
9W - 1L
1,500 SR
Queue Stats
506W - 109L
1,736 Elo+
Party 1
Xing Tian
Xing Tian
Wesmond
Xing Tian
Level 160
God Stats
3W - 0L
1,713 SR
Queue Stats
590W - 126L
1,740 Elo+
Party 1
Ullr
Ullr
bicippi
Ullr
Level 18
God Stats
5W - 2L
1,574 SR
Queue Stats
28W - 28L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
8 / 11 / 8
18,116
533
28,560
34,632
15,830
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
DavesYaDaddy
Poseidon
20
3 / 14 / 2
17,489
514
23,582
24,778
10,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 6 / 5
17,509
515
17,319
30,726
44,632
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 9 / 2
15,307
450
18,989
28,806
13,750
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
zbop
Horus
20
3 / 8 / 8
15,762
464
9,008
40,935
63,973
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaHazey
Hercules
20
6 / 3 / 14
20,107
591
25,997
41,437
72,096
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Merlinone
Da Ji
20
16 / 5 / 13
21,966
646
31,992
31,391
18,555
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
MonsDerrMan
Poseidon
20
14 / 5 / 15
22,305
656
48,013
27,753
10,876
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
Wesmond
Xing Tian
20
12 / 2 / 23
20,861
614
30,507
34,353
49,729
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ullr
bicippi
Ullr
11
0 / 7 / 0
11,777
346
2,351
8,368
2,014
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
113
22
Kills
48
48
Deaths
22
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
8
11
8
1.09
W
Hercules
DaHazey
Hercules
6
3
14
4.33
L
Poseidon
DavesYaDaddy
Poseidon
3
14
2
0.29
W
Da Ji
Merlinone
Da Ji
16
5
13
4.5
W
Poseidon
MonsDerrMan
Poseidon
14
5
15
4.3
L
4
6
5
1.08
L
4
9
2
0.56
W
Xing Tian
Wesmond
Xing Tian
12
2
23
11.75
W
Ullr
bicippi
Ullr
0
7
0
0
L
Horus
zbop
Horus
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,458
Damage
138,860
159,877
Taken
143,302
148,533
Mitigated
153,270
27,681
Healing
41,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
28,560
25,924
0
5,844
34,632
15,830
1,834
16,270
18,362
0
155,681
W
Hercules
DaHazey
Hercules
25,997
10,740
0
24,720
41,437
72,096
3,016
17,747
23,690
9,353
130,779
L
Poseidon
DavesYaDaddy
Poseidon
23,582
1,795
0
250
24,778
10,348
1,689
11,191
13,587
148,273
0
W
Da Ji
Merlinone
Da Ji
31,992
9,999
0
10,625
31,391
18,555
3,837
9,429
21,962
0
187,238
W
Poseidon
MonsDerrMan
Poseidon
48,013
6,413
0
2,164
27,753
10,876
1,361
5,997
21,756
213,854
0
L
17,319
2,174
0
7,200
30,726
44,632
0
13,609
17,117
113,494
0
L
18,989
4,881
0
4,224
28,806
13,750
0
13,807
14,999
0
135,211
W
Xing Tian
Wesmond
Xing Tian
30,507
1,921
0
3,503
34,353
49,729
349
10,828
23,525
98,624
0
W
Ullr
bicippi
Ullr
2,351
904
0
861
8,368
2,014
0
0
8,368
0
17,779
L
Horus
zbop
Horus
9,008
4,466
3,326
6,837
40,935
63,973
0
25,567
15,368
0
45,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,183
Gold Earned
97,016
872
Minions Killed
837
0
Camps Cleared
0
2,843,544
Distance Traveled
2,883,122
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
18,116
533
222
7
0
535,569
4
W
Hercules
20,107
591
233
7
0
620,509
1
L
Poseidon
17,489
514
231
7
0
518,105
8
W
Da Ji
21,966
646
194
6
0
608,101
9
W
Poseidon
22,305
656
272
8
0
702,552
9
L
Bacchus
17,509
515
176
5
0
608,222
3
L
Thor
15,307
450
186
5
0
566,193
3
W
Xing Tian
20,861
614
108
3
0
753,497
3
W
Ullr
11,777
346
30
1
0
198,463
2
L
Horus
15,762
464
57
2
0
615,455
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role