Player Matchup

Ra
Ra
ClappnCheeks710
Ra
Level 120
God Stats
8W - 5L
1,782 SR
Queue Stats
222W - 236L
1,520 Elo+
Party 2
Mulan
Mulan
Rawthentic710
Mulan
Level 144
God Stats
7W - 12L
1,400 SR
Queue Stats
323W - 325L
1,582 Elo+
Party 2
Izanami
Izanami
Xilyph
Izanami
Level 37
God Stats
2W - 1L
1,520 SR
Queue Stats
30W - 39L
1,363 Elo+
Solo
Team Averages
Level 100
1,567 SR
1,488 Elo+

VS

Team Averages
Level 54
1,516 SR
1,298 Elo+
Scylla
Scylla
NZxShinigami
Scylla
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,240 Elo+
Party 1
Mulan
Mulan
Tuhooligan
Mulan
Level 45
God Stats
3W - 2L
1,582 SR
Queue Stats
100W - 112L
1,332 Elo+
Party 1
Fenrir
Fenrir
juanpavg97
Fenrir
Level 66
God Stats
37W - 49L
1,466 SR
Queue Stats
1,102W - 1,505L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 5
10,602
707
12,659
9,501
3,207
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 1 / 8
10,463
698
15,776
14,029
8,085
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Xilyph
Izanami
11
2 / 1 / 7
9,621
641
9,801
10,057
2,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 5 / 3
8,567
571
5,510
10,687
3,582
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
10
2 / 6 / 1
8,554
570
9,869
18,666
15,649
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
juanpavg97
Fenrir
9
1 / 2 / 1
8,364
558
3,072
16,292
5,802
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
3
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Scylla
0
5
3
0.3
W
4
1
8
8
L
Mulan
2
6
1
0.42
W
Izanami
Xilyph
Izanami
2
1
7
5.5
L
Fenrir
juanpavg97
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,236
Damage
18,451
33,587
Taken
45,645
14,231
Mitigated
25,033
12,357
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,659
635
2,640
3,888
9,501
3,207
271
1,032
8,469
33,288
0
L
Scylla
5,510
329
0
1,240
10,687
3,582
0
3,901
6,786
34,058
0
W
15,776
2,899
0
4,335
14,029
8,085
384
1,798
12,231
0
45,491
L
Mulan
9,869
542
735
3,436
18,666
15,649
0
5,234
13,432
0
21,451
W
Izanami
Xilyph
Izanami
9,801
7,610
552
942
10,057
2,939
1,230
2,732
7,325
0
43,419
L
Fenrir
juanpavg97
Fenrir
3,072
777
0
1,023
16,292
5,802
0
3,612
12,680
0
18,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
25,485
173
Minions Killed
125
0
Camps Cleared
0
858,712
Distance Traveled
773,068
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,602
707
50
3
0
292,010
1
L
Scylla
8,567
571
67
4
0
237,801
0
W
Mulan
10,463
698
64
4
0
288,967
4
L
Mulan
8,554
570
29
2
0
241,813
0
W
Izanami
9,621
641
59
4
0
277,735
0
L
Fenrir
8,364
558
29
2
0
293,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role