Player Matchup

Xing Tian
Xing Tian
GrandMasta92
Xing Tian
Level 62
God Stats
0W - 1L
1,381 SR
Queue Stats
35W - 24L
1,429 Elo+
Party 2
Hun Batz
Hun Batz
Outfield
Hun Batz
Level 86
God Stats
3W - 1L
1,585 SR
Queue Stats
11W - 7L
1,703 Elo+
Party 2
Vulcan
Vulcan
PxAxWxG
Vulcan
Level 68
God Stats
0W - 1L
1,106 SR
Queue Stats
2W - 7L
1,482 Elo+
Party 2
Team Averages
Level 72
1,357 SR
1,538 Elo+

VS

Team Averages
Level 110
1,701 SR
1,519 Elo+
Ah Muzen Cab
Ah Muzen Cab
GaianRoots
Ah Muzen Cab
Level 100
God Stats
12W - 5L
1,750 SR
Queue Stats
60W - 53L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
MasonSHxTINGonU
Cabrakan
Level 129
God Stats
4W - 2L
1,712 SR
Queue Stats
65W - 71L
1,642 Elo+
Party 1
Kukulkan
Kukulkan
coolgunsus
Kukulkan
Level 102
God Stats
12W - 11L
1,640 SR
Queue Stats
53W - 55L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GrandMasta92
Xing Tian
16
7 / 7 / 10
15,877
662
13,116
31,191
35,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
Outfield
Hun Batz
16
11 / 7 / 4
16,436
685
20,592
25,588
23,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
PxAxWxG
Vulcan
16
4 / 11 / 3
15,090
629
16,226
16,977
5,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GaianRoots
Ah Muzen Cab
16
7 / 5 / 9
16,395
683
22,463
23,684
8,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
16
13 / 10 / 5
17,524
730
17,831
26,994
20,664
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
coolgunsus
Kukulkan
17
5 / 7 / 13
16,331
680
20,768
15,628
5,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
22
Kills
25
25
Deaths
22
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GaianRoots
Ah Muzen Cab
7
5
9
2.3
L
Xing Tian
GrandMasta92
Xing Tian
7
7
10
1.71
W
Cabrakan
13
10
5
1.55
L
Hun Batz
Outfield
Hun Batz
11
7
4
1.86
L
Vulcan
PxAxWxG
Vulcan
4
11
3
0.5
W
Kukulkan
coolgunsus
Kukulkan
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,934
Damage
61,062
73,756
Taken
66,306
64,499
Mitigated
34,659
14,317
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GaianRoots
Ah Muzen Cab
22,463
9,339
0
10,150
23,684
8,134
2,337
8,392
15,292
0
98,158
L
Xing Tian
GrandMasta92
Xing Tian
13,116
1,125
1,069
4,282
31,191
35,462
788
14,446
16,745
38,248
0
W
Cabrakan
17,831
1,826
0
6,208
26,994
20,664
222
13,624
13,370
43,363
0
L
Hun Batz
Outfield
Hun Batz
20,592
3,043
611
5,719
25,588
23,846
1,456
13,090
12,498
0
42,837
L
Vulcan
PxAxWxG
Vulcan
16,226
8,150
666
1,970
16,977
5,191
225
11,628
5,349
75,530
0
W
Kukulkan
coolgunsus
Kukulkan
20,768
830
0
926
15,628
5,861
837
7,448
8,180
90,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,403
Gold Earned
50,250
216
Minions Killed
287
0
Camps Cleared
0
1,276,047
Distance Traveled
1,175,117
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,395
683
98
4
0
406,111
4
L
Xing Tian
15,877
662
41
2
0
451,341
1
W
Cabrakan
17,524
730
47
2
0
381,950
0
L
Hun Batz
16,436
685
61
3
0
422,451
7
L
Vulcan
15,090
629
114
5
0
402,255
6
W
Kukulkan
16,331
680
142
6
0
387,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role