Player Matchup

Ra
Ra
 
Ra
Level 23
God Stats
26W - 12L
1,597 SR
Queue Stats
87W - 64L
1,528 Elo+
Solo
Pele
Pele
Dark B0x
Pele
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,513 Elo+
Party 1
Hercules
Hercules
Savage Drop
Hercules
Level 29
God Stats
1W - 2L
1,739 SR
Queue Stats
23W - 16L
1,603 Elo+
Party 1
Team Averages
Level 59
1,612 SR
1,548 Elo+

VS

Team Averages
Level 29
1,522 SR
1,686 Elo+
Artemis
Artemis
FamousAssass1n
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 2
Thor
Thor
Grossti
Thor
Level 6
God Stats
0W - 1L
1,567 SR
Queue Stats
3W - 9L
1,615 Elo+
Solo
Yemoja
Yemoja
legokid202040
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
6 / 0 / 13
11,622
775
9,630
7,208
3,480
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
12
9 / 2 / 12
11,219
748
11,846
14,797
7,005
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Savage Drop
Hercules
12
8 / 0 / 9
11,135
742
10,881
12,677
7,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 1
7,990
533
6,587
12,802
4,198
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
Grossti
Thor
8
0 / 8 / 1
7,831
522
3,339
13,406
4,399
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
2 / 3 / 0
9,667
644
11,016
14,470
13,609
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
23
Kills
2
2
Deaths
23
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
13
12.5
W
Pele
9
2
12
7.5
L
0
12
1
0.04
L
Thor
Grossti
Thor
0
8
1
0.06
W
Hercules
Savage Drop
Hercules
8
0
9
12.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,357
Damage
20,942
34,682
Taken
40,678
18,180
Mitigated
22,206
16,135
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,630
538
5,238
4,958
7,208
3,480
925
3,178
4,030
61,980
0
W
Pele
11,846
2,567
0
1,446
14,797
7,005
550
3,685
11,112
0
39,982
L
6,587
3,285
0
370
12,802
4,198
0
3,256
9,546
0
19,450
L
Thor
Grossti
Thor
3,339
491
0
978
13,406
4,399
0
1,720
11,686
0
13,857
W
Hercules
Savage Drop
Hercules
10,881
2,269
990
3,503
12,677
7,695
64
4,234
8,443
0
26,844
L
11,016
1,934
1,397
1,956
14,470
13,609
0
4,712
9,758
37,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
25,488
193
Minions Killed
95
0
Camps Cleared
0
941,437
Distance Traveled
701,888
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,622
775
131
9
0
297,997
4
W
Pele
11,219
748
35
2
0
352,857
2
L
Artemis
7,990
533
38
3
0
199,945
6
L
Thor
7,831
522
22
1
0
264,386
0
W
Hercules
11,135
742
27
2
0
290,583
5
L
Yemoja
9,667
644
35
2
0
237,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role