Player Matchup

Pele
Pele
DanSchlanski
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 349L
1,340 Elo+
Party 1
Yemoja
Yemoja
I-Am-IVIclovin
Yemoja
Level 24
God Stats
12W - 11L
1,794 SR
Queue Stats
380W - 461L
1,377 Elo+
Party 1
Ymir
Ymir
PhenomenalSax
Ymir
Level 24
God Stats
22W - 29L
1,641 SR
Queue Stats
66W - 91L
1,394 Elo+
Party 1
Artemis
Artemis
rogue_till_death
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 115L
1,500 Elo+
Party 1
Scylla
Scylla
s1mples1mon69
Scylla
Level 23
God Stats
38W - 29L
1,660 SR
Queue Stats
247W - 327L
1,371 Elo+
Party 1
Team Averages
Level 19
1,619 SR
1,397 Elo+

VS

Team Averages
Level 31
1,572 SR
1,454 Elo+
Mulan
Mulan
 
Mulan
Level 59
God Stats
2W - 1L
1,321 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Camazotz
Camazotz
 
Camazotz
Level 7
God Stats
3W - 2L
1,314 SR
Queue Stats
8W - 9L
1,225 Elo+
Party 2
Raijin
Raijin
Darksouls12320
Raijin
Level 29
God Stats
7W - 4L
1,759 SR
Queue Stats
69W - 71L
1,463 Elo+
Solo
Ne Zha
Ne Zha
Dr TK Baha
Ne Zha
Level 29
God Stats
4W - 6L
1,817 SR
Queue Stats
8W - 11L
1,643 Elo+
Solo
Persephone
Persephone
psychadelic145
Persephone
Level 29
God Stats
26W - 21L
1,647 SR
Queue Stats
150W - 159L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 0
6,578
470
4,019
8,665
2,789
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 4 / 4
5,505
393
5,447
9,132
3,048
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 1
5,904
422
2,402
8,554
5,239
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 5 / 2
5,680
406
3,194
6,417
1,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 5
6,145
439
6,585
4,448
722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
8 / 0 / 2
8,311
594
7,933
8,071
5,926
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
 
Camazotz
10
2 / 3 / 1
6,739
481
2,322
8,276
5,121
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
5 / 2 / 2
7,724
552
10,924
7,136
2,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Dr TK Baha
Ne Zha
10
1 / 3 / 3
6,314
451
3,632
7,319
2,551
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
psychadelic145
Persephone
11
1 / 0 / 4
6,886
492
6,694
3,723
1,663
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
17
17
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
0
2
9
W
Camazotz
 
Camazotz
2
3
1
0.83
L
5
4
0
1.25
W
5
2
2
3
W
Ne Zha
Dr TK Baha
Ne Zha
1
3
3
0.83
L
0
4
4
0.5
L
0
3
1
0.17
W
Persephone
psychadelic145
Persephone
1
0
4
3
L
1
5
2
0.4
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,647
Damage
31,505
37,216
Taken
34,525
13,203
Mitigated
17,498
2,960
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,933
3,142
0
5,939
8,071
5,926
692
2,860
5,211
0
45,131
W
Camazotz
 
Camazotz
2,322
214
0
3,983
8,276
5,121
86
3,044
5,232
0
28,279
L
4,019
644
0
868
8,665
2,789
0
4,221
4,444
0
16,753
W
10,924
1,312
160
2,323
7,136
2,237
574
3,820
3,316
42,404
0
W
Ne Zha
Dr TK Baha
Ne Zha
3,632
523
0
1,451
7,319
2,551
264
2,690
4,629
0
29,912
L
5,447
942
1,223
89
9,132
3,048
0
7,932
1,200
24,062
0
L
2,402
342
0
0
8,554
5,239
0
5,375
3,179
11,082
0
W
Persephone
psychadelic145
Persephone
6,694
295
0
561
3,723
1,663
0
2,020
1,703
21,634
0
L
3,194
2,220
0
280
6,417
1,405
228
0
6,417
0
13,372
L
6,585
666
0
500
4,448
722
311
90
4,358
31,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,812
Gold Earned
35,974
138
Minions Killed
281
0
Camps Cleared
0
1,219,857
Distance Traveled
1,176,218
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,311
594
81
6
0
268,661
0
W
Camazotz
6,739
481
54
4
0
206,553
4
L
Pele
6,578
470
26
2
0
267,672
0
W
Raijin
7,724
552
77
6
0
240,782
0
W
Ne Zha
6,314
451
40
3
0
215,859
0
L
Yemoja
5,505
393
34
2
0
235,150
0
L
Ymir
5,904
422
8
1
0
256,473
0
W
Persephone
6,886
492
29
2
0
244,363
0
L
Artemis
5,680
406
26
2
0
231,945
4
L
Scylla
6,145
439
44
3
0
228,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role