Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Redhawk31-luster
Discordia
Level 128
God Stats
7W - 6L
1,555 SR
Queue Stats
367W - 413L
1,496 Elo+
Solo
Thoth
Thoth
Terminable
Thoth
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,352 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ashketchummm90
Ah Muzen Cab
Level 104
God Stats
4W - 4L
1,289 SR
Queue Stats
400W - 407L
1,421 Elo+
Party 2
Ah Puch
Ah Puch
therealbradmo
Ah Puch
Level 153
God Stats
3W - 3L
1,712 SR
Queue Stats
258W - 261L
1,451 Elo+
Solo
Team Averages
Level 127
1,511 SR
1,444 Elo+

VS

Team Averages
Level 119
1,479 SR
1,451 Elo+
Cupid
Cupid
A Dank Soul
Cupid
Level 107
God Stats
3W - 2L
1,263 SR
Queue Stats
93W - 96L
1,405 Elo+
Solo
Rama
Rama
FamousGuy4Life
Rama
Level 140
God Stats
8W - 9L
1,480 SR
Queue Stats
607W - 578L
1,412 Elo+
Party 1
Bacchus
Bacchus
Johawk101
Bacchus
Level 86
God Stats
5W - 0L
1,504 SR
Queue Stats
147W - 146L
1,442 Elo+
Solo
Ymir
Ymir
PhoenixVolcano
Ymir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 70L
1,496 Elo+
Solo
Medusa
Medusa
hdogvicious
Medusa
Level 144
God Stats
15W - 13L
1,647 SR
Queue Stats
826W - 783L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
3 / 4 / 11
11,712
616
10,185
15,334
23,941
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
17
1 / 4 / 9
10,914
574
19,573
9,049
3,199
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
20
4 / 5 / 8
12,312
648
17,489
12,634
7,388
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
ashketchummm90
Ah Muzen Cab
19
3 / 2 / 6
11,333
596
11,894
10,789
4,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
19
6 / 8 / 9
11,818
622
28,909
17,236
6,273
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 9
11,635
612
6,727
20,440
7,567
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 2 / 12
13,073
688
7,980
17,961
6,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Johawk101
Bacchus
20
2 / 3 / 15
11,998
631
13,242
22,672
30,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 4 / 13
12,661
666
11,166
26,851
27,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
20
7 / 6 / 15
13,108
690
21,003
19,865
9,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
87
17
Kills
23
23
Deaths
17
43
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
4
11
2.13
W
2
2
9
3.25
W
6
2
12
6
W
Bacchus
Johawk101
Bacchus
2
3
15
3.17
W
6
4
13
3.13
L
Discordia
1
4
9
1.38
L
Thoth
4
5
8
1.6
L
Ah Muzen Cab
ashketchummm90
Ah Muzen Cab
3
2
6
3
W
Medusa
7
6
15
2.42
L
Ah Puch
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,050
Damage
60,118
65,042
Taken
107,789
45,532
Mitigated
80,542
19,974
Healing
45,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,185
3,611
2,516
2,464
15,334
23,941
105
4,036
11,298
21,050
0
W
6,727
1,786
12,477
7,355
20,440
7,567
2,086
15,348
5,092
0
27,380
W
7,980
5,306
2,999
5,561
17,961
6,406
777
14,397
3,564
0
35,052
W
Bacchus
Johawk101
Bacchus
13,242
809
3,280
2,021
22,672
30,215
508
14,470
8,202
24,847
0
W
11,166
1,586
4,567
2,512
26,851
27,203
578
18,722
8,129
24,500
0
L
Discordia
19,573
297
2,107
530
9,049
3,199
0
2,916
6,133
44,641
0
L
Thoth
17,489
250
96
2,330
12,634
7,388
126
5,803
6,831
33,499
0
L
Ah Muzen Cab
ashketchummm90
Ah Muzen Cab
11,894
1,675
3,623
4,063
10,789
4,731
204
5,397
5,392
0
31,421
W
Medusa
21,003
7,344
2,060
2,720
19,865
9,151
1,774
13,219
6,646
0
47,591
L
Ah Puch
28,909
656
170
2,075
17,236
6,273
0
6,256
10,980
37,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,089
Gold Earned
62,475
178
Minions Killed
253
0
Camps Cleared
0
1,636,202
Distance Traveled
1,682,386
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,712
616
26
1
0
299,299
4
W
Cupid
11,635
612
58
3
0
329,317
2
W
Rama
13,073
688
70
4
0
338,378
0
W
Bacchus
11,998
631
38
2
0
357,179
2
W
Ymir
12,661
666
32
2
0
309,405
0
L
Discordia
10,914
574
55
3
0
330,033
3
L
Thoth
12,312
648
24
1
0
346,049
4
L
Ah Muzen Cab
11,333
596
47
2
0
389,587
0
W
Medusa
13,108
690
55
3
0
348,107
3
L
Ah Puch
11,818
622
26
1
0
271,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role