Player Matchup

Nemesis
Nemesis
PastinqJr
Nemesis
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
95W - 109L
1,125 Elo+
Solo
Merlin
Merlin
RoninBunn
Merlin
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
198W - 177L
1,196 Elo+
Party 1
Fenrir
Fenrir
WESKERisKING
Fenrir
Level 11
God Stats
24W - 29L
1,293 SR
Queue Stats
74W - 90L
1,009 Elo+
Party 1
Team Averages
Level 19
1,431 SR
1,110 Elo+

VS

Team Averages
Level 45
1,409 SR
1,283 Elo+
Athena
Athena
LordRaiden34555
Athena
Level 82
God Stats
1W - 2L
1,793 SR
Queue Stats
118W - 140L
1,391 Elo+
Party 2
Chaac
Chaac
MetalMeister22
Chaac
Level 44
God Stats
2W - 4L
1,308 SR
Queue Stats
196W - 224L
1,298 Elo+
Party 2
Sol
Sol
xxLordShinobixx
Sol
Level 8
God Stats
0W - 6L
1,127 SR
Queue Stats
6W - 16L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PastinqJr
Nemesis
9
1 / 4 / 3
8,868
633
5,634
9,233
2,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
RoninBunn
Merlin
12
3 / 1 / 6
9,312
665
15,145
4,491
1,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
12
6 / 2 / 4
9,797
700
3,702
8,675
2,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
8,484
606
4,415
11,051
5,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 5 / 2
8,505
608
7,533
11,076
9,072
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 4 / 2
8,290
592
2,352
9,333
2,500
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
10
Kills
7
7
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
3
5
2
0.8
W
Nemesis
PastinqJr
Nemesis
1
4
3
0.63
W
Merlin
RoninBunn
Merlin
3
1
6
6
W
Fenrir
6
2
4
4
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
14,300
22,399
Taken
31,460
6,953
Mitigated
16,667
5,660
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,415
1,503
918
895
11,051
5,095
0
4,487
6,564
18,527
0
L
7,533
1,008
876
2,697
11,076
9,072
14
5,125
5,951
0
23,638
W
Nemesis
PastinqJr
Nemesis
5,634
2,569
0
2,706
9,233
2,952
513
3,981
5,252
0
39,465
W
Merlin
RoninBunn
Merlin
15,145
975
405
822
4,491
1,089
0
673
3,818
40,452
0
W
Fenrir
3,702
1,184
0
1,727
8,675
2,912
0
2,551
6,124
0
12,904
L
2,352
1,060
696
1,965
9,333
2,500
0
5,585
3,748
16,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
25,279
120
Minions Killed
89
0
Camps Cleared
0
789,863
Distance Traveled
692,174
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,484
606
33
2
0
247,409
0
L
Chaac
8,505
608
23
2
0
231,604
0
W
Nemesis
8,868
633
58
4
0
274,322
3
W
Merlin
9,312
665
47
3
0
251,719
2
W
Fenrir
9,797
700
15
1
0
263,822
0
L
Sol
8,290
592
33
2
0
213,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role