Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 8
God Stats
4W - 3L
1,716 SR
Queue Stats
7W - 12L
1,114 Elo+
Solo
Chang'e
Chang'e
Godly_Snipes-
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,140 Elo+
Solo
Kukulkan
Kukulkan
KILL TEAM BRAVO
Kukulkan
Level 27
God Stats
0W - 1L
1,627 SR
Queue Stats
33W - 24L
1,651 Elo+
Party 2
Tyr
Tyr
MrGood4Nothing
Tyr
Level 13
God Stats
0W - 1L
1,596 SR
Queue Stats
106W - 104L
1,500 Elo+
Party 2
Merlin
Merlin
TheTrueBenSwolo
Merlin
Level 17
God Stats
0W - 1L
1,411 SR
Queue Stats
101W - 88L
1,500 Elo+
Party 2
Team Averages
Level 18
1,570 SR
1,381 Elo+

VS

Team Averages
Level 15
1,449 SR
1,265 Elo+
Ares
Ares
Gambrel35
Ares
Level 7
God Stats
4W - 8L
1,250 SR
Queue Stats
9W - 16L
1,290 Elo+
Party 1
Mulan
Mulan
MrValentineSU
Mulan
Level 4
God Stats
7W - 2L
1,500 SR
Queue Stats
128W - 127L
1,146 Elo+
Party 1
Merlin
Merlin
So Chemical
Merlin
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 30L
1,342 Elo+
Solo
Heimdallr
Heimdallr
TheHunter5102
Heimdallr
Level 19
God Stats
15W - 15L
1,493 SR
Queue Stats
159W - 173L
1,279 Elo+
Solo
Thanatos
Thanatos
Viriathusfam
Thanatos
Level 20
God Stats
6W - 11L
1,500 SR
Queue Stats
87W - 81L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 7 / 5
9,003
391
7,613
16,743
6,703
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
8
0 / 6 / 0
6,883
299
258
7,924
2,626
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
17
5 / 5 / 4
11,118
483
11,420
12,000
5,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 3 / 4
10,209
444
8,277
14,103
18,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 9 / 5
10,146
441
12,672
12,294
5,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 4 / 5
9,765
425
2,654
13,640
7,847
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 2 / 4
10,436
454
3,807
7,918
6,416
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
18
9 / 2 / 6
12,063
524
14,273
10,726
4,842
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
TheHunter5102
Heimdallr
16
5 / 5 / 8
10,611
461
11,512
14,276
8,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Viriathusfam
Thanatos
20
16 / 1 / 3
13,249
576
14,898
10,785
4,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
14
Kills
30
30
Deaths
14
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
7
5
0.64
W
Ares
0
4
5
0.63
L
Chang'e
0
6
0
0
L
Kukulkan
5
5
4
1.4
L
3
3
4
1.67
W
0
2
4
1
W
Merlin
9
2
6
6
W
Heimdallr
TheHunter5102
Heimdallr
5
5
8
1.8
L
4
9
5
0.72
W
Thanatos
Viriathusfam
Thanatos
16
1
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,240
Damage
47,144
63,064
Taken
57,345
38,294
Mitigated
32,070
12,111
Healing
18,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,613
1,690
0
4,241
16,743
6,703
0
4,628
12,115
0
39,728
W
Ares
2,654
136
0
2,503
13,640
7,847
455
6,800
6,840
30,548
0
L
Chang'e
258
79
0
449
7,924
2,626
81
6,380
1,544
15,524
0
L
Kukulkan
11,420
820
72
2,350
12,000
5,085
259
1,550
10,450
53,803
0
L
8,277
1,654
0
3,584
14,103
18,464
74
2,888
11,215
0
48,523
W
3,807
591
0
1,255
7,918
6,416
801
1,873
6,045
0
37,448
W
Merlin
14,273
1,993
0
1,450
10,726
4,842
1,925
5,213
5,513
71,857
0
W
Heimdallr
TheHunter5102
Heimdallr
11,512
4,267
255
3,583
14,276
8,493
4,052
7,281
6,995
0
53,329
L
12,672
621
0
1,415
12,294
5,416
48
1,481
10,809
48,714
0
W
Thanatos
Viriathusfam
Thanatos
14,898
5,382
0
9,635
10,785
4,472
0
3,183
7,602
0
75,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,359
Gold Earned
56,124
319
Minions Killed
432
0
Camps Cleared
0
1,780,619
Distance Traveled
1,938,091
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,003
391
62
3
0
370,265
1
W
Ares
9,765
425
33
1
0
314,804
0
L
Chang'e
6,883
299
29
1
0
194,788
1
L
Kukulkan
11,118
483
96
4
0
375,600
0
L
Tyr
10,209
444
67
3
0
433,653
4
W
Mulan
10,436
454
61
3
0
413,708
3
W
Merlin
12,063
524
127
6
0
385,914
3
W
Heimdallr
10,611
461
90
4
0
381,326
6
L
Merlin
10,146
441
65
3
0
406,313
0
W
Thanatos
13,249
576
121
5
0
442,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role