Player Matchup

Nemesis
Nemesis
CarvingKlein11
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
964 Elo+
Solo
Ra
Ra
MilkMan17764915
Ra
Level 7
God Stats
3W - 4L
1,678 SR
Queue Stats
9W - 13L
1,040 Elo+
Solo
Odin
Odin
cCrReaM
Odin
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 38L
1,263 Elo+
Party 1
Mulan
Mulan
playbunnis
Mulan
Level 17
God Stats
1W - 1L
1,261 SR
Queue Stats
5W - 11L
1,218 Elo+
Solo
Baron Samedi
Baron Samedi
vejadoo
Baron Samedi
Level 26
God Stats
1W - 2L
1,296 SR
Queue Stats
55W - 55L
1,334 Elo+
Party 1
Team Averages
Level 17
1,447 SR
1,164 Elo+

VS

Team Averages
Level 15
1,339 SR
1,154 Elo+
Janus
Janus
BEINFEILD222
Janus
Level 28
God Stats
22W - 21L
1,506 SR
Queue Stats
104W - 111L
1,286 Elo+
Solo
Cerberus
Cerberus
BravoAMM
Cerberus
Level 16
God Stats
0W - 2L
1,294 SR
Queue Stats
9W - 20L
1,246 Elo+
Solo
Fenrir
Fenrir
Fallenangel12349
Fenrir
Level 11
God Stats
0W - 2L
1,048 SR
Queue Stats
0W - 3L
1,128 Elo+
Solo
Discordia
Discordia
Kurby1691
Discordia
Level 16
God Stats
0W - 2L
1,660 SR
Queue Stats
53W - 84L
1,148 Elo+
Solo
Bakasura
Bakasura
fullyturnt
Bakasura
Level 6
God Stats
2W - 2L
1,188 SR
Queue Stats
2W - 2L
964 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 7
20,930
510
24,619
31,785
18,593
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 15 / 6
17,079
417
13,722
25,709
13,573
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
cCrReaM
Odin
20
16 / 2 / 14
21,809
532
39,103
31,488
27,622
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
18
0 / 9 / 7
15,206
371
6,503
26,603
20,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
vejadoo
Baron Samedi
20
24 / 3 / 10
22,741
555
48,962
28,799
21,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 7
19,921
486
29,306
33,009
12,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
BravoAMM
Cerberus
20
6 / 10 / 4
18,348
448
24,000
54,868
56,746
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
4 / 18 / 8
16,886
412
18,391
39,738
17,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Kurby1691
Discordia
4
0 / 9 / 0
9,746
238
26
5,304
873
Bakasura
fullyturnt
Bakasura
20
13 / 3 / 6
23,104
564
25,320
27,333
12,121
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
59
49
Kills
34
35
Deaths
50
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
11
10
7
1.45
L
Cerberus
BravoAMM
Cerberus
6
10
4
0.8
W
6
6
7
1.58
L
4
18
8
0.44
L
Discordia
Kurby1691
Discordia
0
9
0
0
W
3
15
6
0.4
W
Odin
cCrReaM
Odin
16
2
14
11.5
L
Bakasura
fullyturnt
Bakasura
13
3
6
5.33
W
Mulan
0
9
7
0.39
W
Baron Samedi
vejadoo
Baron Samedi
24
3
10
9.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,909
Damage
97,043
144,384
Taken
160,252
101,567
Mitigated
99,553
39,137
Healing
24,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,306
1,563
0
0
33,009
12,278
2,327
17,103
15,906
155,089
0
L
Cerberus
BravoAMM
Cerberus
24,000
1,576
0
12,114
54,868
56,746
2,114
17,630
36,758
102,800
0
W
24,619
14,974
0
6,791
31,785
18,593
1,663
10,683
20,977
568
171,208
L
18,391
7,723
0
4,563
39,738
17,535
0
14,940
24,798
0
71,965
L
Discordia
Kurby1691
Discordia
26
26
0
0
5,304
873
0
4,238
1,066
215
0
W
13,722
1,379
450
2,174
25,709
13,573
2,231
15,714
9,047
70,873
525
W
Odin
cCrReaM
Odin
39,103
17,467
0
10,670
31,488
27,622
3,682
9,614
21,667
0
160,182
L
Bakasura
fullyturnt
Bakasura
25,320
19,319
0
8,237
27,333
12,121
370
8,507
18,761
0
137,048
W
Mulan
6,503
605
0
3,540
26,603
20,195
1,214
10,524
14,469
0
53,324
W
Baron Samedi
vejadoo
Baron Samedi
48,962
3,342
5,038
10,474
28,799
21,584
5,275
6,797
20,244
146,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,765
Gold Earned
88,005
753
Minions Killed
742
0
Camps Cleared
0
3,447,486
Distance Traveled
2,823,972
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
19,921
486
222
5
0
644,946
0
L
Cerberus
18,348
448
170
4
0
619,940
2
W
Nemesis
20,930
510
199
5
0
712,152
0
L
Fenrir
16,886
412
104
3
0
565,893
0
L
Discordia
9,746
238
0
0
0
98,939
0
W
Ra
17,079
417
127
3
0
564,464
0
W
Odin
21,809
532
171
4
0
814,631
6
L
Bakasura
23,104
564
246
6
0
894,254
0
W
Mulan
15,206
371
83
2
0
622,871
0
W
Baron Samedi
22,741
555
173
4
0
733,368
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role