Player Matchup

Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
CrazyKings_
Nemesis
Level 26
God Stats
10W - 13L
1,471 SR
Queue Stats
38W - 40L
1,421 Elo+
Party 2
Cerberus
Cerberus
TikTokThotty-
Cerberus
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 7L
1,405 Elo+
Party 2
Awilix
Awilix
llluminati___
Awilix
Level 47
God Stats
19W - 15L
1,548 SR
Queue Stats
44W - 58L
1,354 Elo+
Party 2
Hera
Hera
tnt gameing 57
Hera
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 93L
1,433 Elo+
Party 3
Team Averages
Level 38
1,504 SR
1,423 Elo+

VS

Team Averages
Level 68
1,537 SR
1,378 Elo+
Khepri
Khepri
FireStar5299
Khepri
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
Scylla
Scylla
Gamerofaction
Scylla
Level 115
God Stats
3W - 4L
1,903 SR
Queue Stats
46W - 47L
1,700 Elo+
Party 1
Nike
Nike
Lord_of_lovers
Nike
Level 10
God Stats
1W - 4L
1,491 SR
Queue Stats
11W - 17L
1,208 Elo+
Party 1
Neith
Neith
WeaselWaifu
Neith
Level 82
God Stats
16W - 28L
1,304 SR
Queue Stats
138W - 228L
1,156 Elo+
Party 1
Serqet
Serqet
hellz-bellzz99
Serqet
Level 45
God Stats
22W - 33L
1,485 SR
Queue Stats
399W - 464L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
14 / 3 / 5
10,496
617
16,487
11,434
4,064
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
CrazyKings_
Nemesis
15
8 / 4 / 2
9,833
578
13,558
14,784
5,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
TikTokThotty-
Cerberus
15
10 / 1 / 12
11,229
661
12,753
14,648
11,796
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 0 / 2
8,856
521
1,906
8,636
2,875
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 5 / 5
8,808
518
5,919
6,991
2,636
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 11 / 3
6,959
409
5,952
19,118
11,389
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
7 / 6 / 3
9,067
533
12,274
8,968
2,051
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 7 / 1
8,058
474
4,916
11,717
13,578
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 8 / 2
6,889
405
5,241
10,350
2,257
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 4 / 0
8,512
501
4,153
9,990
2,687
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
35
Kills
13
13
Deaths
36
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
14
3
5
5.5
W
Nemesis
CrazyKings_
Nemesis
8
4
2
2.25
L
Khepri
0
11
3
0.14
L
7
6
3
1.42
L
2
7
1
0.36
W
Cerberus
TikTokThotty-
Cerberus
10
1
12
16
L
1
8
2
0.25
L
3
4
0
0.75
W
1
0
2
2
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,623
Damage
32,536
56,493
Taken
60,143
26,722
Mitigated
31,962
17,145
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,487
12,745
0
2,791
11,434
4,064
5,581
3,659
7,775
0
69,043
W
Nemesis
CrazyKings_
Nemesis
13,558
9,158
462
5,688
14,784
5,351
1,880
4,265
10,062
0
48,348
L
Khepri
5,952
544
503
2,040
19,118
11,389
0
6,918
12,200
19,417
0
L
12,274
421
402
870
8,968
2,051
0
2,998
5,970
41,038
0
L
4,916
2,219
0
965
11,717
13,578
660
1,036
10,681
0
29,450
W
Cerberus
TikTokThotty-
Cerberus
12,753
1,731
147
4,618
14,648
11,796
1,078
3,426
11,222
36,903
0
L
5,241
2,487
318
2,081
10,350
2,257
0
4,431
5,919
0
31,985
L
4,153
294
0
1,883
9,990
2,687
0
3,289
6,701
0
36,842
W
1,906
787
0
2,279
8,636
2,875
725
2,413
5,629
0
50,405
W
5,919
1,753
0
1,160
6,991
2,636
1,139
4,463
2,528
47,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,222
Gold Earned
39,485
423
Minions Killed
239
0
Camps Cleared
0
1,519,880
Distance Traveled
1,405,598
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,496
617
111
7
0
257,624
0
W
Nemesis
9,833
578
74
4
0
305,199
1
L
Khepri
6,959
409
13
1
0
308,742
1
L
Scylla
9,067
533
52
3
0
316,399
5
L
Nike
8,058
474
51
3
0
232,427
0
W
Cerberus
11,229
661
68
4
0
339,497
0
L
Neith
6,889
405
54
3
0
202,889
0
L
Serqet
8,512
501
69
4
0
345,141
0
W
Awilix
8,856
521
91
5
0
341,920
2
W
Hera
8,808
518
79
5
0
275,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role