Player Matchup

Terra
Terra
 
Terra
Level 15
God Stats
3W - 3L
1,533 SR
Queue Stats
4W - 4L
1,243 Elo+
Party 1
Hel
Hel
CDR Vuvuzela
Hel
Level 121
God Stats
3W - 3L
1,798 SR
Queue Stats
93W - 86L
1,451 Elo+
Party 1
Da Ji
Da Ji
IHateChickenMan
Da Ji
Level 5
God Stats
5W - 2L
1,790 SR
Queue Stats
5W - 3L
1,727 Elo+
Party 1
Team Averages
Level 47
1,707 SR
1,474 Elo+

VS

Team Averages
Level 62
1,413 SR
1,500 Elo+
Ymir
Ymir
BlazingDeath1001
Ymir
Level 129
God Stats
3W - 5L
1,560 SR
Queue Stats
76W - 85L
1,485 Elo+
Party 2
King Arthur
King Arthur
TacticalProblem7
King Arthur
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Wes4160
Kukulkan
Level 52
God Stats
0W - 2L
1,180 SR
Queue Stats
17W - 23L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 3 / 12
10,627
664
6,220
17,180
15,685
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
5 / 1 / 12
11,597
725
13,350
14,363
5,245
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
11 / 4 / 2
11,585
724
7,134
13,772
4,593
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 5
9,958
622
10,618
13,433
4,116
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
TacticalProblem7
King Arthur
10
1 / 7 / 5
9,195
575
2,991
9,856
5,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Wes4160
Kukulkan
11
4 / 4 / 3
10,223
639
19,160
8,071
1,848
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
17
Kills
7
8
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
3
12
2.33
L
2
6
5
0.75
W
5
1
12
11
W
11
4
2
3
L
King Arthur
TacticalProblem7
King Arthur
1
7
5
0.5
L
Kukulkan
Wes4160
Kukulkan
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,704
Damage
32,769
45,315
Taken
31,360
25,523
Mitigated
11,470
25,952
Healing
3,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,220
1,244
3,142
2,933
17,180
15,685
395
11,310
5,870
15,049
0
L
10,618
2,304
0
1,708
13,433
4,116
0
8,487
4,946
46,688
0
W
13,350
1,076
11,649
8,228
14,363
5,245
1,208
7,808
6,555
68,783
0
W
7,134
952
0
0
13,772
4,593
1,080
10,692
3,080
0
16,954
L
King Arthur
TacticalProblem7
King Arthur
2,991
1,543
0
335
9,856
5,506
0
5,073
4,783
0
9,946
L
Kukulkan
Wes4160
Kukulkan
19,160
1,660
0
1,206
8,071
1,848
0
6,106
1,965
45,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,809
Gold Earned
29,376
162
Minions Killed
156
0
Camps Cleared
0
868,594
Distance Traveled
724,399
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,627
664
27
2
0
293,045
0
L
Ymir
9,958
622
82
5
0
234,911
2
W
Hel
11,597
725
107
7
0
312,242
2
W
Da Ji
11,585
724
28
2
0
263,307
1
L
King Arthur
9,195
575
10
1
0
247,807
0
L
Kukulkan
10,223
639
64
4
0
241,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role