Player Matchup

Mercury
Mercury
CloudyFather
Mercury
Level 22
God Stats
3W - 0L
1,782 SR
Queue Stats
67W - 43L
1,577 Elo+
Solo
Heimdallr
Heimdallr
DR Fee1good 420
Heimdallr
Level 22
God Stats
20W - 8L
1,395 SR
Queue Stats
32W - 30L
1,239 Elo+
Solo
Loki
Loki
Jonny St33L
Loki
Level 19
God Stats
47W - 33L
1,546 SR
Queue Stats
48W - 33L
1,405 Elo+
Solo
Sol
Sol
PIST0L WHIP FTW
Sol
Level 19
God Stats
62W - 60L
1,476 SR
Queue Stats
106W - 106L
1,297 Elo+
Solo
Merlin
Merlin
shubunkin619
Merlin
Level 27
God Stats
21W - 14L
1,617 SR
Queue Stats
286W - 312L
1,334 Elo+
Solo
Team Averages
Level 22
1,563 SR
1,370 Elo+

VS

Team Averages
Level 20
1,514 SR
1,341 Elo+
Merlin
Merlin
Natsu2410
Merlin
Level 16
God Stats
4W - 6L
1,794 SR
Queue Stats
103W - 103L
1,738 Elo+
Solo
Da Ji
Da Ji
Quickzero5000
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,160 Elo+
Party 1
Loki
Loki
SadShadowshot
Loki
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,248 Elo+
Party 1
Bacchus
Bacchus
ThanatosRevenge
Bacchus
Level 18
God Stats
0W - 2L
1,591 SR
Queue Stats
11W - 17L
1,272 Elo+
Party 1
Mercury
Mercury
VindicatedSNIPE
Mercury
Level 18
God Stats
37W - 43L
1,182 SR
Queue Stats
52W - 57L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CloudyFather
Mercury
17
6 / 3 / 14
11,023
1,002
8,484
9,269
3,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
DR Fee1good 420
Heimdallr
19
10 / 1 / 16
12,616
1,147
16,201
7,436
3,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 1 / 17
12,352
1,123
13,915
9,801
3,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
5 / 2 / 14
11,164
1,015
11,662
8,042
2,635
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
17
7 / 0 / 13
10,926
993
5,617
6,405
2,341
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

401

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Natsu2410
Merlin
15
1 / 8 / 3
9,888
899
10,521
19,104
6,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

16
3 / 15 / 3
10,869
988
12,723
19,927
8,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 2
8,776
798
1,912
4,444
1,478
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 6 / 3
8,970
815
4,754
10,566
5,903
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 5 / 1
9,638
876
3,050
11,604
6,889
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
18
37
Kills
6
7
Deaths
38
74
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
CloudyFather
Mercury
6
3
14
4.33
W
Heimdallr
DR Fee1good 420
Heimdallr
10
1
16
18
W
9
1
17
17.5
L
Merlin
Natsu2410
Merlin
1
8
3
0.31
W
5
2
14
6
L
3
15
3
0.3
L
0
4
2
0.25
L
0
6
3
0.25
L
2
5
1
0.5
W
Merlin
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,879
Damage
32,960
40,953
Taken
65,645
15,990
Mitigated
29,945
4,576
Healing
1,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CloudyFather
Mercury
8,484
4,406
0
0
9,269
3,884
0
3,298
5,503
0
19,138
W
Heimdallr
DR Fee1good 420
Heimdallr
16,201
5,994
302
949
7,436
3,290
0
2,950
4,486
0
38,565
W
13,915
6,896
0
102
9,801
3,840
0
3,434
5,017
0
32,205
L
Merlin
Natsu2410
Merlin
10,521
650
0
405
19,104
6,793
0
6,764
12,340
26,510
0
W
11,662
6,189
427
2,796
8,042
2,635
0
3,690
4,352
31,112
0
L
12,723
3,625
0
501
19,927
8,882
0
5,318
14,609
0
27,279
L
1,912
658
0
183
4,444
1,478
0
1,495
2,949
0
6,846
L
4,754
592
0
0
10,566
5,903
0
2,544
8,018
6,465
0
L
3,050
946
0
340
11,604
6,889
0
1,158
10,446
0
14,724
W
Merlin
5,617
616
0
0
6,405
2,341
0
1,903
4,502
10,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,081
Gold Earned
48,141
180
Minions Killed
73
9
Camps Cleared
4
984,311
Distance Traveled
721,281
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,023
1,002
21
2
4
221,886
0
W
Heimdallr
12,616
1,147
57
5
0
187,046
2
W
Loki
12,352
1,123
39
4
3
237,960
3
L
Merlin
9,888
899
21
2
0
157,528
0
W
Sol
11,164
1,015
48
4
2
151,994
0
L
Da Ji
10,869
988
23
2
2
153,183
0
L
Loki
8,776
798
10
1
1
80,328
1
L
Bacchus
8,970
815
0
0
0
144,608
1
L
Mercury
9,638
876
19
2
1
185,634
0
W
Merlin
10,926
993
15
1
0
185,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role