Player Matchup

Thanatos
Thanatos
BRUH-_-JACKLE294
Thanatos
Level 107
God Stats
7W - 10L
1,432 SR
Queue Stats
55W - 51L
1,661 Elo+
Party 1
Guan Yu
Guan Yu
DaBoi Lil Sweet
Guan Yu
Level 143
God Stats
0W - 3L
1,254 SR
Queue Stats
100W - 103L
1,533 Elo+
Party 1
Mulan
Mulan
SoON-Of-DarK2
Mulan
Level 145
God Stats
43W - 47L
1,455 SR
Queue Stats
277W - 283L
1,608 Elo+
Solo
Anhur
Anhur
TheJoey1906
Anhur
Level 126
God Stats
14W - 15L
1,670 SR
Queue Stats
195W - 197L
1,571 Elo+
Party 1
Nox
Nox
Zhong OP
Nox
Level 142
God Stats
1W - 2L
1,437 SR
Queue Stats
81W - 75L
1,588 Elo+
Solo
Team Averages
Level 133
1,450 SR
1,592 Elo+

VS

Team Averages
Level 126
1,690 SR
1,678 Elo+
Sun Wukong
Sun Wukong
AsianInvasian75
Sun Wukong
Level 104
God Stats
15W - 1L
1,812 SR
Queue Stats
71W - 47L
1,573 Elo+
Party 2
Nu Wa
Nu Wa
Chaos Faded
Nu Wa
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 139L
1,717 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Izugrami
Kumbhakarna
Level 140
God Stats
6W - 0L
1,872 SR
Queue Stats
226W - 174L
1,859 Elo+
Party 2
Arachne
Arachne
LLG JuGgErNaUt
Arachne
Level 145
God Stats
94W - 56L
1,634 SR
Queue Stats
204W - 198L
1,598 Elo+
Solo
Hachiman
Hachiman
Ninjajim1134
Hachiman
Level 128
God Stats
20W - 29L
1,632 SR
Queue Stats
423W - 375L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 6
10,601
482
13,467
16,643
5,533
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 4 / 5
10,093
459
7,480
19,243
12,889
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 2 / 0
11,311
514
18,834
22,729
30,459
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 8 / 3
11,864
539
10,139
16,961
4,925
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 8 / 5
9,291
422
11,937
11,901
4,023
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsianInvasian75
Sun Wukong
20
1 / 0 / 1
12,021
546
12,860
20,567
21,971
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 3 / 11
12,367
562
20,995
11,678
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
Izugrami
Kumbhakarna
16
3 / 3 / 15
11,711
532
6,803
17,693
15,390
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
15 / 1 / 6
13,154
598
17,288
16,532
7,061
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Ninjajim1134
Hachiman
18
8 / 7 / 4
12,020
546
10,496
15,108
4,347
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
13
Kills
30
30
Deaths
14
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AsianInvasian75
Sun Wukong
1
0
1
1.5
L
5
8
6
1
W
3
3
11
2.83
L
1
4
5
0.88
W
Kumbhakarna
Izugrami
Kumbhakarna
3
3
15
3.5
W
15
1
6
18
W
Hachiman
Ninjajim1134
Hachiman
8
7
4
1.43
L
1
2
0
0.5
L
6
8
3
0.94
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,857
Damage
68,442
87,477
Taken
81,578
57,829
Mitigated
52,060
35,443
Healing
29,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AsianInvasian75
Sun Wukong
12,860
2,985
0
11,432
20,567
21,971
0
0
20,567
0
97,829
L
13,467
3,316
0
12,833
16,643
5,533
172
5,640
11,003
0
66,984
W
20,995
6,068
0
1,604
11,678
3,291
422
3,372
8,306
106,427
0
L
7,480
1,466
2,063
4,441
19,243
12,889
0
9,247
9,996
0
44,990
W
Kumbhakarna
Izugrami
Kumbhakarna
6,803
1,353
0
750
17,693
15,390
0
2,700
14,993
23,166
0
W
17,288
11,644
0
11,344
16,532
7,061
131
3,277
13,255
0
93,964
W
Hachiman
Ninjajim1134
Hachiman
10,496
5,446
0
4,648
15,108
4,347
1,880
2,588
12,520
0
75,576
L
18,834
3,414
0
13,223
22,729
30,459
0
2,149
20,580
0
104,474
L
10,139
5,571
0
2,530
16,961
4,925
121
5,248
11,713
0
82,752
L
11,937
644
0
353
11,901
4,023
496
5,514
6,387
68,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,160
Gold Earned
61,273
627
Minions Killed
616
0
Camps Cleared
0
1,907,498
Distance Traveled
2,024,573
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,021
546
174
8
0
396,500
2
L
Thanatos
10,601
482
96
4
0
434,024
4
W
Nu Wa
12,367
562
175
8
0
344,872
8
L
Guan Yu
10,093
459
56
3
0
417,630
0
W
Kumbhakarna
11,711
532
12
1
0
434,266
3
W
Arachne
13,154
598
124
6
0
502,913
8
W
Hachiman
12,020
546
131
6
0
346,022
5
L
Mulan
11,311
514
196
9
0
378,214
2
L
Anhur
11,864
539
150
7
0
309,783
0
L
Nox
9,291
422
129
6
0
367,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role